src/ai/api/ai_tilelist_valuator.hpp
branchnoai
changeset 9756 7e637829cbd3
parent 9753 7209db94ad12
child 9771 769496a7b02e
--- a/src/ai/api/ai_tilelist_valuator.hpp	Sun Feb 24 22:30:26 2008 +0000
+++ b/src/ai/api/ai_tilelist_valuator.hpp	Sun Feb 24 23:00:00 2008 +0000
@@ -8,7 +8,7 @@
 #include "ai_abstractlist.hpp"
 
 /**
- * Check if tiles are buildable for entries in an AITileList_v instance.
+ * Check if tiles are buildable for entries in an AITileList instance.
  * @note resulting items are of the type bool (0 = not buildable, 1 = buildable)
  * @note the input items are of the type TileIndex
  */
@@ -24,7 +24,7 @@
 };
 
 /**
- * Check if tiles are water-tiles for entries in an AITileList_v instance.
+ * Check if tiles are water-tiles for entries in an AITileList instance.
  * @note resulting items are of the type bool (0 = not water-tile, 1 = water-tile)
  * @note the input items are of the type TileIndex
  */
@@ -40,7 +40,7 @@
 };
 
 /**
- * Check if tiles are buildable in a rectangle around entries in an AITileList_v instance, with the entry in the list as top-left.
+ * Check if tiles are buildable in a rectangle around entries in an AITileList instance, with the entry in the list as top-left.
  * @note resulting items are of the type bool (0 = not buildable, 1 = buildable)
  * @note the input items are of the type TileIndex
  */
@@ -63,7 +63,7 @@
 };
 
 /**
- * Check how tiles in an AITileList_v instance are sloped.
+ * Check how tiles in an AITileList instance are sloped.
  * @note resulting items are of the type int32 (0 = flat, > 1 = slope)
  * @note the input items are of the type TileIndex
  */
@@ -79,7 +79,7 @@
 };
 
 /**
- * Check the height of the tiles in an AITileList_v instance.
+ * Check the height of the tiles in an AITileList instance.
  * @note resulting items are of the type int32 (height, ranging from 0 to 15)
  * @note the input items are of the type TileIndex
  */
@@ -95,7 +95,7 @@
 };
 
 /**
- * Count for each entry in AITileList_v the amount of neighbours that contain road.
+ * Count for each entry in AITileList the amount of neighbours that contain road.
  *   This is a value between 0 and 4, as it only check horizontal and vertical.
  * @note resulting items are of the type int32 (the amount of neighbour road tiles, value between 0 and 4)
  * @note the input items are of the type TileIndex
@@ -112,7 +112,7 @@
 };
 
 /**
- * Check if the tiles in AITileList_v have a piece of road on them.
+ * Check if the tiles in AITileList have a piece of road on them.
  * @note resulting items are of the type bool (0 = no road, 1 = road)
  * @note the input items are of the type TileIndex
  */
@@ -156,7 +156,7 @@
 };
 
 /**
- * Get the manhattan distance to a tile for entries in an AITileList_v instance.
+ * Get the manhattan distance to a tile for entries in an AITileList instance.
  * @note resulting items are of the type distance
  * @note the input items are of the type TileIndex
  */
@@ -179,7 +179,7 @@
 };
 
 /**
- * Get the sqsuare distance to a tile for entries in an AITileList_v instance.
+ * Get the sqsuare distance to a tile for entries in an AITileList instance.
  * @note resulting items are of the type distance
  * @note the input items are of the type TileIndex
  */