src/ai/api/ai_transactionmode.hpp
branchnoai
changeset 9829 80fbe02a4184
parent 9629 66dde6412125
child 9839 ea94d60d13e7
--- a/src/ai/api/ai_transactionmode.hpp	Sun Mar 30 20:58:41 2008 +0000
+++ b/src/ai/api/ai_transactionmode.hpp	Mon Mar 31 06:32:27 2008 +0000
@@ -1,6 +1,6 @@
 /* $Id$ */
 
-/** @file ai_transactionmode.hpp class to switch the AI to Transaction mode */
+/** @file ai_transactionmode.hpp Switch the AI to Transaction Mode. */
 
 #ifndef AI_TRANSACTIONMODE_HPP
 #define AI_TRANSACTIONMODE_HPP
@@ -21,6 +21,9 @@
  *   built things.
  */
 class AITransactionMode : public AIObject {
+public:
+	static const char *GetClassName() { return "AITransactionMode"; }
+
 private:
 	struct AITransactionModeCommand {
 		TileIndex tile;
@@ -45,11 +48,6 @@
 
 public:
 	/**
-	 * The name of the class, needed by several sub-processes.
-	 */
-	static const char *GetClassName() { return "AITransactionMode"; }
-
-	/**
 	 * Creating instance of this class switches the build mode to Transaction.
 	 * @note when the instance is destroyed, he restores the mode that was
 	 *   current when the instance was created!