--- a/src/debug.cpp Mon Jun 02 01:46:03 2008 +0000
+++ b/src/debug.cpp Wed Jun 04 22:34:45 2008 +0000
@@ -30,6 +30,7 @@
int _debug_freetype_level;
int _debug_sl_level;
int _debug_station_level;
+int _debug_gamelog_level;
struct DebugLevel {
@@ -54,24 +55,17 @@
DEBUG_LEVEL(freetype),
DEBUG_LEVEL(sl),
DEBUG_LEVEL(station),
+ DEBUG_LEVEL(gamelog),
};
#undef DEBUG_LEVEL
#if !defined(NO_DEBUG_MESSAGES)
-void CDECL debug(const char *dbg, ...)
+void CDECL debug_print(const char *dbg, const char *buf)
{
- va_list va;
- va_start(va, dbg);
- const char *s;
- char buf[1024];
-
- s = va_arg(va, const char*);
- vsnprintf(buf, lengthof(buf), s, va);
- va_end(va);
#if defined(ENABLE_NETWORK)
if (_debug_socket != INVALID_SOCKET) {
- char buf2[lengthof(buf) + 32];
+ char buf2[1024 + 32];
snprintf(buf2, lengthof(buf2), "dbg: [%s] %s\n", dbg, buf);
send(_debug_socket, buf2, (int)strlen(buf2), 0);
@@ -89,6 +83,20 @@
IConsoleDebug(dbg, buf);
}
}
+
+void CDECL debug(const char *dbg, ...)
+{
+ va_list va;
+ va_start(va, dbg);
+ const char *s;
+ char buf[1024];
+
+ s = va_arg(va, const char*);
+ vsnprintf(buf, lengthof(buf), s, va);
+ va_end(va);
+
+ debug_print(dbg, buf);
+}
#endif /* NO_DEBUG_MESSAGES */
void SetDebugString(const char *s)