changeset 1359 | 8ba976aed634 |
parent 1350 | 067b22970f19 |
child 1363 | 01d3de5d8039 |
--- a/landscape.c Sat Feb 12 00:20:46 2005 +0000 +++ b/landscape.c Sat Feb 12 15:53:32 2005 +0000 @@ -334,7 +334,9 @@ // draw explosion animation... if ((x==sx || x==ex) && (y==sy || y==ey)) { // big explosion in each corner, or small explosion for single tiles - CreateEffectVehicleAbove(x + 8,y + 8, 2, sy==ey && sx==ex ? EV_DEMOLISH : EV_CRASHED_SMOKE); + CreateEffectVehicleAbove(x + 8, y + 8, 2, + sy == ey && sx == ex ? EV_EXPLOSION_SMALL : EV_EXPLOSION_LARGE + ); } } }