--- a/vehicle.h Sat Feb 12 00:20:46 2005 +0000
+++ b/vehicle.h Sat Feb 12 15:53:32 2005 +0000
@@ -238,23 +238,18 @@
};
/* Effect vehicle types */
-enum {
- EV_INDUSTRYSMOKE = 0,
- EV_STEAM_SMOKE = 1,
-
- EV_SMOKE_1 = 2,
- EV_SMOKE_2 = 3,
- EV_SMOKE_3 = 4,
-
- EV_CRASHED_SMOKE = 5,
+typedef enum EffectVehicle {
+ EV_CHIMNEY_SMOKE = 0,
+ EV_STEAM_SMOKE = 1,
+ EV_DIESEL_SMOKE = 2,
+ EV_ELECTRIC_SPARK = 3,
+ EV_SMOKE = 4,
+ EV_EXPLOSION_LARGE = 5,
EV_BREAKDOWN_SMOKE = 6,
-
- EV_DEMOLISH = 7,
- EV_ROADWORK = 8,
-
- EV_INDUSTRY_SMOKE = 9,
-
-};
+ EV_EXPLOSION_SMALL = 7,
+ EV_BULLDOZER = 8,
+ EV_BUBBLE = 9
+} EffectVehicle;
typedef void VehicleTickProc(Vehicle *v);
typedef void *VehicleFromPosProc(Vehicle *v, void *data);
@@ -295,9 +290,9 @@
int GetRoadVehImage(Vehicle *v, byte direction);
int GetShipImage(Vehicle *v, byte direction);
-Vehicle *CreateEffectVehicle(int x, int y, int z, int type);
-Vehicle *CreateEffectVehicleAbove(int x, int y, int z, int type);
-Vehicle *CreateEffectVehicleRel(Vehicle *v, int x, int y, int z, int type);
+Vehicle *CreateEffectVehicle(int x, int y, int z, EffectVehicle type);
+Vehicle *CreateEffectVehicleAbove(int x, int y, int z, EffectVehicle type);
+Vehicle *CreateEffectVehicleRel(const Vehicle *v, int x, int y, int z, EffectVehicle type);
uint32 VehicleEnterTile(Vehicle *v, uint tile, int x, int y);