network.c
changeset 1899 98317b840d7b
parent 1832 84c9fb08f7eb
child 2055 9361b56db8ba
--- a/network.c	Fri Jun 03 22:43:59 2005 +0000
+++ b/network.c	Sat Jun 04 07:35:12 2005 +0000
@@ -925,7 +925,7 @@
 	_network_game_info.map_height = MapSizeY();
 	_network_game_info.map_set = _opt.landscape;
 
-	_network_game_info.use_password = (_network_server_password[0] == '\0') ? 0 : 1;
+	_network_game_info.use_password = (_network_server_password[0] != '\0');
 
 	// We use _network_client_info[MAX_CLIENT_INFO - 1] to store the server-data in it
 	//  The index is NETWORK_SERVER_INDEX ( = 1)