--- a/saveload.c Fri Jan 06 21:27:44 2006 +0000
+++ b/saveload.c Fri Jan 06 21:57:37 2006 +0000
@@ -1232,7 +1232,7 @@
}
// actual loader/saver function
-void InitializeGame(uint size_x, uint size_y);
+void InitializeGame(int mode, uint size_x, uint size_y);
extern bool AfterLoadGame(void);
extern void BeforeSaveGame(void);
extern bool LoadOldSaveGame(const char *file);
@@ -1363,7 +1363,7 @@
/* Load a TTDLX or TTDPatch game */
if (mode == SL_OLD_LOAD) {
- InitializeGame(256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused
+ InitializeGame(IG_DATE_RESET, 256, 256); // set a mapsize of 256x256 for TTDPatch games or it might get confused
if (!LoadOldSaveGame(filename)) return SL_REINIT;
_sl_version = 0;
AfterLoadGame();
@@ -1487,7 +1487,7 @@
/* Old maps were hardcoded to 256x256 and thus did not contain
* any mapsize information. Pre-initialize to 256x256 to not to
* confuse old games */
- InitializeGame(256, 256);
+ InitializeGame(IG_DATE_RESET, 256, 256);
SlLoadChunks();
fmt->uninit_read();