--- a/vehicle.h Tue May 10 08:45:55 2005 +0000
+++ b/vehicle.h Wed May 11 00:00:27 2005 +0000
@@ -142,7 +142,7 @@
StringID string_id; // Displayed string
UnitID unitnumber; // unit number, for display purposes only
- byte owner; // which player owns the vehicle?
+ PlayerID owner; // which player owns the vehicle?
TileIndex tile; // Current tile index
TileIndex dest_tile; // Heading for this tile
@@ -188,14 +188,14 @@
byte tick_counter;// increased by one for each tick
/* Begin Order-stuff */
- Order current_order; //! The current order (+ status, like: loading)
- byte cur_order_index; //! The index to the current order
+ Order current_order; //! The current order (+ status, like: loading)
+ OrderID cur_order_index; //! The index to the current order
- Order *orders; //! Pointer to the first order for this vehicle
- byte num_orders; //! How many orders there are in the list
+ Order *orders; //! Pointer to the first order for this vehicle
+ OrderID num_orders; //! How many orders there are in the list
- Vehicle *next_shared; //! If not NULL, this points to the next vehicle that shared the order
- Vehicle *prev_shared; //! If not NULL, this points to the prev vehicle that shared the order
+ Vehicle *next_shared; //! If not NULL, this points to the next vehicle that shared the order
+ Vehicle *prev_shared; //! If not NULL, this points to the prev vehicle that shared the order
/* End Order-stuff */
// Boundaries for the current position in the world and a next hash link.