network_gamelist.c
changeset 1122 afdafe278c9a
parent 1095 90220990fd7c
child 1299 0a6510cc889b
--- a/network_gamelist.c	Sun Jan 23 19:33:42 2005 +0000
+++ b/network_gamelist.c	Sun Jan 23 20:06:38 2005 +0000
@@ -9,25 +9,6 @@
 
 extern void UpdateNetworkGameWindow(bool unselect);
 
-static void NetworkGameListClear(void)
-{
-	NetworkGameList *item;
-	NetworkGameList *next;
-
-	item = _network_game_list;
-
-	while (item != NULL) {
-		next = item->next;
-		free(item);
-		item = next;
-	}
-	_network_game_list = NULL;
-	_network_game_count = 0;
-
-	UpdateNetworkGameWindow(true);
-
-	DEBUG(net, 4)("[NET][GameList] Cleared list");
-}
 
 NetworkGameList *NetworkGameListAddItem(uint32 ip, uint16 port)
 {
@@ -92,19 +73,4 @@
 	}
 }
 
-static void NetworkGameListAddQueriedItem(const NetworkGameInfo *info, bool server_online)
-{
-	// We queried a server and now we are going to add it to the list
-	NetworkGameList *item;
-
-	item = NetworkGameListAddItem(_network_last_host_ip, _network_last_port);
-	item->online = server_online;
-	memcpy(&item->info, info, sizeof(NetworkGameInfo));
-	ttd_strlcpy(item->info.hostname, _network_last_host, sizeof(item->info.hostname));
-
-	UpdateNetworkGameWindow(false);
-}
-
 #endif /* ENABLE_NETWORK */
-
-