--- a/src/waypoint.cpp Sat Mar 10 11:07:13 2007 +0000
+++ b/src/waypoint.cpp Sun Mar 11 16:31:18 2007 +0000
@@ -40,7 +40,7 @@
DEFINE_OLD_POOL(Waypoint, Waypoint, WaypointPoolNewBlock, NULL)
/* Create a new waypoint */
-static Waypoint* AllocateWaypoint(void)
+static Waypoint* AllocateWaypoint()
{
Waypoint *wp;
@@ -82,7 +82,7 @@
}
/* Update all signs */
-void UpdateAllWaypointSigns(void)
+void UpdateAllWaypointSigns()
{
Waypoint *wp;
@@ -151,7 +151,7 @@
* Update waypoint graphics id against saved GRFID/localidx.
* This is to ensure the chosen graphics are correct if GRF files are changed.
*/
-void AfterLoadWaypoints(void)
+void AfterLoadWaypoints()
{
Waypoint *wp;
@@ -254,7 +254,7 @@
}
/* Daily loop for waypoints */
-void WaypointsDailyLoop(void)
+void WaypointsDailyLoop()
{
Waypoint *wp;
@@ -379,7 +379,7 @@
}
/* Fix savegames which stored waypoints in their old format */
-void FixOldWaypoints(void)
+void FixOldWaypoints()
{
Waypoint *wp;
@@ -394,7 +394,7 @@
}
}
-void InitializeWaypoints(void)
+void InitializeWaypoints()
{
CleanPool(&_Waypoint_pool);
AddBlockToPool(&_Waypoint_pool);
@@ -416,7 +416,7 @@
SLE_END()
};
-static void Save_WAYP(void)
+static void Save_WAYP()
{
Waypoint *wp;
@@ -426,7 +426,7 @@
}
}
-static void Load_WAYP(void)
+static void Load_WAYP()
{
int index;