src/vehicle_func.h
branchnoai
changeset 9837 c9ec4f82e0d0
parent 9724 b39bc69bb2f2
child 10142 56ee7da4ad56
--- a/src/vehicle_func.h	Mon Mar 31 07:37:51 2008 +0000
+++ b/src/vehicle_func.h	Mon Mar 31 07:50:27 2008 +0000
@@ -13,6 +13,7 @@
 #include "command_type.h"
 #include "vehicle_type.h"
 #include "player_type.h"
+#include "engine_type.h"
 
 #define is_custom_sprite(x) (x >= 0xFD)
 #define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
@@ -51,8 +52,6 @@
 Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false);
 Vehicle *GetVehicleTunnelBridge(TileIndex tile, TileIndex endtile);
 
-Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y);
-
 void DecreaseVehicleValue(Vehicle *v);
 void CheckVehicleBreakdown(Vehicle *v);
 void AgeVehicle(Vehicle *v);