--- a/src/vehicle_func.h Mon Mar 31 07:37:51 2008 +0000
+++ b/src/vehicle_func.h Mon Mar 31 07:50:27 2008 +0000
@@ -13,6 +13,7 @@
#include "command_type.h"
#include "vehicle_type.h"
#include "player_type.h"
+#include "engine_type.h"
#define is_custom_sprite(x) (x >= 0xFD)
#define IS_CUSTOM_FIRSTHEAD_SPRITE(x) (x == 0xFD)
@@ -51,8 +52,6 @@
Vehicle *FindVehicleBetween(TileIndex from, TileIndex to, byte z, bool without_crashed = false);
Vehicle *GetVehicleTunnelBridge(TileIndex tile, TileIndex endtile);
-Vehicle *CheckClickOnVehicle(const ViewPort *vp, int x, int y);
-
void DecreaseVehicleValue(Vehicle *v);
void CheckVehicleBreakdown(Vehicle *v);
void AgeVehicle(Vehicle *v);