--- a/src/blitter/32bpp_optimized.cpp Tue Jun 17 10:32:49 2008 +0000
+++ b/src/blitter/32bpp_optimized.cpp Tue Jun 17 13:22:13 2008 +0000
@@ -10,7 +10,7 @@
static FBlitter_32bppOptimized iFBlitter_32bppOptimized;
-void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
+template <BlitterMode mode, ZoomLevel zoom> inline void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp)
{
const SpriteLoader::CommonPixel *src, *src_line;
uint32 *dst, *dst_line;
@@ -66,6 +66,27 @@
}
}
+template <BlitterMode mode> inline void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, ZoomLevel zoom)
+{
+ switch (zoom) {
+ default: NOT_REACHED();
+ case ZOOM_LVL_NORMAL: Draw<mode, ZOOM_LVL_NORMAL>(bp); return;
+ case ZOOM_LVL_OUT_2X: Draw<mode, ZOOM_LVL_OUT_2X>(bp); return;
+ case ZOOM_LVL_OUT_4X: Draw<mode, ZOOM_LVL_OUT_4X>(bp); return;
+ case ZOOM_LVL_OUT_8X: Draw<mode, ZOOM_LVL_OUT_8X>(bp); return;
+ }
+}
+
+void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom)
+{
+ switch (mode) {
+ default: NOT_REACHED();
+ case BM_NORMAL: Draw<BM_NORMAL> (bp, zoom); return;
+ case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP>(bp, zoom); return;
+ case BM_TRANSPARENT: Draw<BM_TRANSPARENT> (bp, zoom); return;
+ }
+}
+
Sprite *Blitter_32bppOptimized::Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator)
{
Sprite *dest_sprite;