--- a/vehicle_gui.h Mon May 02 22:13:20 2005 +0000
+++ b/vehicle_gui.h Mon May 02 23:59:11 2005 +0000
@@ -1,6 +1,8 @@
#ifndef VEHICLE_GUI_H
#define VEHICLE_GUI_H
+#include "vehicle.h"
+
struct vehiclelist_d;
void DrawVehicleProfitButton(Vehicle *v, int x, int y);
@@ -10,16 +12,10 @@
void RebuildVehicleLists(void);
void ResortVehicleLists(void);
-void BuildVehicleList(struct vehiclelist_d *vl, int type, int owner, int station);
+void BuildVehicleList(struct vehiclelist_d *vl, VehicleType type, int owner, int station);
void SortVehicleList(struct vehiclelist_d *vl);
-typedef struct SortStruct { // store owner through sorting process
- uint32 index;
- byte owner;
-} SortStruct;
-
int CDECL GeneralOwnerSorter(const void *a, const void *b);
-void VehicleSorter(SortStruct *firstelement, uint32 n, uint16 size);
VARDEF uint32 _internal_name_sorter_id; // internal StringID for default vehicle-names
VARDEF uint32 _last_vehicle_idx; // cached index to hopefully speed up name-sorting
VARDEF bool _internal_sort_order; // descending/ascending