--- a/landscape.c Wed Jul 20 09:49:04 2005 +0000
+++ b/landscape.c Wed Jul 20 15:29:28 2005 +0000
@@ -352,7 +352,7 @@
va_start(va, flags);
- if ((i = (flags >> 8) & 0xF) != 0) {
+ if ((i = GB(flags, 8, 4)) != 0) {
SetTileType(tile, i - 1);
}
@@ -485,7 +485,7 @@
if (x < 2 || y < 2)
return;
- direction = (r >> 22) & 3;
+ direction = GB(r, 22, 2);
if (direction & 1) {
w = template->height;
h = template->width;
@@ -632,16 +632,16 @@
GenerateTerrain(2, 0);
r = Random();
- flag = (r & 3) | 4;
- for (i = ScaleByMapSize(((r >> 16) & 0x7F) + 450); i != 0; --i)
+ flag = GB(r, 0, 2) | 4;
+ for (i = ScaleByMapSize(GB(r, 16, 7) + 450); i != 0; --i)
GenerateTerrain(4, flag);
} else if (_opt.landscape == LT_DESERT) {
for (i = ScaleByMapSize((Random()&0x7F) + 170); i != 0; --i)
GenerateTerrain(0, 0);
r = Random();
- flag = (r & 3) | 4;
- for (i = ScaleByMapSize(((r >> 16) & 0xFF) + 1700); i != 0; --i)
+ flag = GB(r, 0, 2) | 4;
+ for (i = ScaleByMapSize(GB(r, 16, 8) + 1700); i != 0; --i)
GenerateTerrain(0, flag);
flag ^= 2;