--- a/src/network/network.h Tue May 27 00:50:55 2008 +0000
+++ b/src/network/network.h Tue Jun 17 10:32:49 2008 +0000
@@ -17,7 +17,7 @@
extern bool _network_available; ///< is network mode available?
extern bool _network_dedicated; ///< are we a dedicated server?
extern bool _network_advertise; ///< is the server advertising to the master server?
-extern bool _network_reload_cfg; ///< will we reload the entire config for the next game?
+extern bool _is_network_server; ///< Does this client wants to be a network-server?
#else /* ENABLE_NETWORK */
/* Network function stubs when networking is disabled */
@@ -30,6 +30,7 @@
#define _network_available 0
#define _network_dedicated 0
#define _network_advertise 0
+#define _is_network_server 0
#endif /* ENABLE_NETWORK */