--- a/road_cmd.c Sat Dec 04 07:41:37 2004 +0000
+++ b/road_cmd.c Sat Dec 04 09:26:39 2004 +0000
@@ -973,7 +973,7 @@
if (GetTileSlope(tile, NULL) == 0 && EnsureNoVehicle(tile) && CHANCE16(1,20)) {
_map2[tile] = ((_map2[tile]&7) <= 1) ? 6 : 7;
- SndPlayTileFx(0x1F,tile);
+ SndPlayTileFx(SND_21_JACKHAMMER, tile);
CreateEffectVehicleAbove(
GET_TILE_X(tile) * 16 + 7,
GET_TILE_Y(tile) * 16 + 7,
@@ -1086,7 +1086,7 @@
if ((_map5[tile] & 0xF0) == 0x10) {
if (v->type == VEH_Train && (_map5[tile] & 4) == 0) {
/* train crossing a road */
- SndPlayVehicleFx(12, v);
+ SndPlayVehicleFx(SND_0E_LEVEL_CROSSING, v);
_map5[tile] |= 4;
MarkTileDirtyByTile(tile);
}