main_gui.c
changeset 2430 e1da54e6bf91
parent 2429 94cc76052d36
child 2432 163f61992226
--- a/main_gui.c	Thu Sep 15 22:42:59 2005 +0000
+++ b/main_gui.c	Fri Sep 16 00:33:33 2005 +0000
@@ -42,7 +42,7 @@
 extern void GenerateWorld(int mode, uint size_x, uint size_y);
 
 extern void GenerateIndustries(void);
-extern void GenerateTowns(void);
+extern bool GenerateTowns(void);
 
 void HandleOnEditTextCancel(void)
 {
@@ -1505,16 +1505,23 @@
 			_generating_world = true;
 			t = CreateRandomTown(20);
 			_generating_world = false;
-			if (t != NULL)
+
+			if (t == NULL) {
+				ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
+			} else
 				ScrollMainWindowToTile(t->xy);
+
 			break;
 		}
 		case 6: {/* many random towns */
 			HandleButtonClick(w, 6);
+
 			_generating_world = true;
 			_game_mode = GM_NORMAL; // little hack to avoid towns of the same size
-			GenerateTowns();
+			if (!GenerateTowns())
+					ShowErrorMessage(STR_NO_SPACE_FOR_TOWN, STR_CANNOT_GENERATE_TOWN, 0, 0);
 			_generating_world = false;
+
 			_game_mode = GM_EDITOR;
 			break;
 		}