--- a/network_gui.c Mon Jan 08 14:01:05 2007 +0000
+++ b/network_gui.c Tue Jan 16 23:59:03 2007 +0000
@@ -141,10 +141,17 @@
{
const NetworkGameList *cmp1 = *(const NetworkGameList**)a;
const NetworkGameList *cmp2 = *(const NetworkGameList**)b;
- /* Reverse default as we are interested in compatible clients first */
- int r = cmp2->info.compatible - cmp1->info.compatible;
+ /* The servers we do not know anything about (the ones that did not reply) should be at the bottom) */
+ int r = (cmp1->info.server_revision[0] == '\0') - (cmp2->info.server_revision[0] == '\0');
+
+ /* Reverse default as we are interested in version-compatible clients first */
+ if (r == 0) r = cmp2->info.version_compatible - cmp1->info.version_compatible;
+ /* The version-compatible ones are then sorted with NewGRF compatible first, incompatible last */
+ if (r == 0) r = cmp2->info.compatible - cmp1->info.compatible;
+ /* Passworded servers should be below unpassworded servers */
if (r == 0) r = cmp1->info.use_password - cmp2->info.use_password;
+ /* Finally sort on the name of the server */
if (r == 0) r = strcasecmp(cmp1->info.server_name, cmp2->info.server_name);
return _internal_sort_order ? -r : r;
@@ -1409,7 +1416,7 @@
DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, 14);
/* Fallthrough */
default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */
- progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total;
+ progress = 15 + _network_join_kbytes * (100 - 15) / (_network_join_kbytes_total+1);
}
/* Draw nice progress bar :) */