dedicated.c
changeset 543 e3b43338096b
child 626 78c7e1c9f7c5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/dedicated.c	Sat Dec 04 17:54:56 2004 +0000
@@ -0,0 +1,179 @@
+#include "stdafx.h"
+#include "ttd.h"
+#include "network.h"
+#include "hal.h"
+
+#ifdef ENABLE_NETWORK
+
+#include "gfx.h"
+#include "window.h"
+#include "command.h"
+#include "console.h"
+#ifdef WIN32
+#	include <windows.h> /* GetTickCount */
+#	include <conio.h>
+#endif
+#ifdef UNIX
+#	include <sys/time.h> /* gettimeofday */
+#	include <sys/types.h>
+#	include <unistd.h>
+#	define STDIN 0  /* file descriptor for standard input */
+#endif
+
+// This file handles all dedicated-server in- and outputs
+
+static void *_dedicated_video_mem;
+
+static const char *DedicatedVideoStart(char **parm) {
+	_screen.width = _screen.pitch = _cur_resolution[0];
+	_screen.height = _cur_resolution[1];
+	_dedicated_video_mem = malloc(_cur_resolution[0]*_cur_resolution[1]);
+
+	_debug_net_level = 6;
+	_debug_misc_level = 0;
+
+	DEBUG(misc,0)("Loading dedicated server...");
+	return NULL;
+}
+static void DedicatedVideoStop() { free(_dedicated_video_mem); }
+static void DedicatedVideoMakeDirty(int left, int top, int width, int height) {}
+static bool DedicatedVideoChangeRes(int w, int h) { return false; }
+
+#ifdef UNIX
+
+bool InputWaiting()
+{
+	struct timeval tv;
+	fd_set readfds;
+
+	tv.tv_sec = 0;
+	tv.tv_usec = 1;
+
+	FD_ZERO(&readfds);
+	FD_SET(STDIN, &readfds);
+
+	/* don't care about writefds and exceptfds: */
+	select(STDIN+1, &readfds, NULL, NULL, &tv);
+
+	if (FD_ISSET(STDIN, &readfds))
+		return true;
+	else
+		return false;
+}
+#else
+bool InputWaiting()
+{
+	return kbhit();
+}
+#endif
+
+static int DedicatedVideoMainLoop() {
+#ifndef WIN32
+	struct timeval tim;
+#else
+	char input;
+#endif
+	uint32 next_tick;
+	uint32 cur_ticks;
+	char input_line[200];
+
+#ifdef WIN32
+	next_tick = GetTickCount() + 30;
+#else
+	gettimeofday(&tim, NULL);
+	next_tick = (tim.tv_usec / 1000) + 30 + (tim.tv_sec * 1000);
+#endif
+
+	// Load the dedicated server stuff
+	_is_network_server = true;
+	_network_dedicated = true;
+	_switch_mode = SM_NONE;
+	_network_playas = OWNER_SPECTATOR;
+	_local_player = OWNER_SPECTATOR;
+	DoCommandP(0, Random(), InteractiveRandom(), NULL, CMD_GEN_RANDOM_NEW_GAME);
+	// Done loading, start game!
+
+	if (!_networking) {
+		DEBUG(net, 1)("Dedicated server could not be launced. Aborting..");
+		return ML_QUIT;
+	}
+
+	while (true) {
+		InteractiveRandom(); // randomness
+
+#ifdef UNIX
+		if (InputWaiting()) {
+			fgets(input_line, 200, stdin);
+			// Forget about the final \n (or \r)
+			strtok(input_line, "\r\n");
+			IConsoleCmdExec(input_line);
+		}
+#else
+		if (InputWaiting()) {
+			input = getch();
+			printf("%c", input);
+			if (input != '\r')
+				snprintf(input_line, 200, "%s%c", input_line, input);
+			else {
+				printf("\n");
+				IConsoleCmdExec(input_line);
+				sprintf(input_line, "");
+			}
+		}
+#endif
+
+		if (_exit_game) return ML_QUIT;
+
+#ifdef WIN32
+		cur_ticks = GetTickCount();
+#else
+		gettimeofday(&tim, NULL);
+		cur_ticks = (tim.tv_usec / 1000) + (tim.tv_sec * 1000);
+#endif
+
+		if (cur_ticks >= next_tick) {
+			next_tick += 30;
+
+			GameLoop();
+			_screen.dst_ptr = _dedicated_video_mem;
+			UpdateWindows();
+		}
+		CSleep(1);
+	}
+
+	return ML_QUIT;
+}
+
+
+const HalVideoDriver _dedicated_video_driver = {
+	DedicatedVideoStart,
+	DedicatedVideoStop,
+	DedicatedVideoMakeDirty,
+	DedicatedVideoMainLoop,
+	DedicatedVideoChangeRes,
+};
+
+#else
+
+static void *_dedicated_video_mem;
+
+static const char *DedicatedVideoStart(char **parm) {
+	DEBUG(misc,0)("OpenTTD compiled without network-support, quiting...");
+
+	return NULL;
+}
+
+static void DedicatedVideoStop() { free(_dedicated_video_mem); }
+static void DedicatedVideoMakeDirty(int left, int top, int width, int height) {}
+static bool DedicatedVideoChangeRes(int w, int h) { return false; }
+static int DedicatedVideoMainLoop() { return ML_QUIT; }
+
+const HalVideoDriver _dedicated_video_driver = {
+	DedicatedVideoStart,
+	DedicatedVideoStop,
+	DedicatedVideoMakeDirty,
+	DedicatedVideoMainLoop,
+	DedicatedVideoChangeRes,
+};
+
+#endif /* ENABLE_NETWORK */