projects/openttd.vcproj
branchgamebalance
changeset 9913 e79cd19772dd
parent 9912 1ac8aac92385
--- a/projects/openttd.vcproj	Wed Jun 13 12:05:56 2007 +0000
+++ b/projects/openttd.vcproj	Tue Jun 19 07:21:01 2007 +0000
@@ -30,7 +30,7 @@
 				OmitFramePointers="TRUE"
 				OptimizeForProcessor="1"
 				AdditionalIncludeDirectories="..\objs\langs"
-				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
+				PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;WIN32_EXCEPTION_TRACKER;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
 				StringPooling="TRUE"
 				ExceptionHandling="TRUE"
 				RuntimeLibrary="0"
@@ -103,7 +103,7 @@
 				Name="VCCLCompilerTool"
 				Optimization="0"
 				AdditionalIncludeDirectories="..\objs\langs"
-				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK"
+				PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;WIN32_ENABLE_DIRECTMUSIC_SUPPORT;WITH_ZLIB;WITH_PNG;WITH_FREETYPE;ENABLE_NETWORK;WITH_PERSONAL_DIR;PERSONAL_DIR=\"OpenTTD\""
 				BasicRuntimeChecks="3"
 				RuntimeLibrary="1"
 				UsePrecompiledHeader="0"
@@ -552,6 +552,9 @@
 				RelativePath=".\..\src\newgrf_industries.h">
 			</File>
 			<File
+				RelativePath=".\..\src\newgrf_industrytiles.h">
+			</File>
+			<File
 				RelativePath=".\..\src\newgrf_sound.h">
 			</File>
 			<File
@@ -633,6 +636,9 @@
 				RelativePath=".\..\src\sprite.h">
 			</File>
 			<File
+				RelativePath=".\..\src\spritecache.h">
+			</File>
+			<File
 				RelativePath=".\..\src\station.h">
 			</File>
 			<File
@@ -968,6 +974,24 @@
 			Name="Blitters"
 			Filter="">
 			<File
+				RelativePath=".\..\src\blitter\32bpp_base.cpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\32bpp_base.hpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\32bpp_simple.cpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\32bpp_simple.hpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\8bpp_base.cpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\8bpp_base.hpp">
+			</File>
+			<File
 				RelativePath=".\..\src\blitter\8bpp_debug.cpp">
 			</File>
 			<File
@@ -980,13 +1004,22 @@
 				RelativePath=".\..\src\blitter\8bpp_optimized.hpp">
 			</File>
 			<File
-				RelativePath=".\..\src\blitter\8bpp_slow.cpp">
+				RelativePath=".\..\src\blitter\8bpp_simple.cpp">
 			</File>
 			<File
-				RelativePath=".\..\src\blitter\8bpp_slow.hpp">
+				RelativePath=".\..\src\blitter\8bpp_simple.hpp">
 			</File>
 			<File
-				RelativePath=".\..\src\blitter\blitter.hpp">
+				RelativePath=".\..\src\blitter\base.hpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\factory.hpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\null.cpp">
+			</File>
+			<File
+				RelativePath=".\..\src\blitter\null.hpp">
 			</File>
 		</Filter>
 		<Filter
@@ -999,6 +1032,12 @@
 				RelativePath=".\..\src\spriteloader\grf.hpp">
 			</File>
 			<File
+				RelativePath=".\..\src\spriteloader\png.cpp">
+			</File>
+			<File
+				RelativePath=".\..\src\spriteloader\png.hpp">
+			</File>
+			<File
 				RelativePath=".\..\src\spriteloader\spriteloader.hpp">
 			</File>
 		</Filter>
@@ -1030,6 +1069,9 @@
 				RelativePath=".\..\src\newgrf_industries.cpp">
 			</File>
 			<File
+				RelativePath=".\..\src\newgrf_industrytiles.cpp">
+			</File>
+			<File
 				RelativePath=".\..\src\newgrf_sound.cpp">
 			</File>
 			<File