src/blitter/8bpp_optimized.hpp
branchgamebalance
changeset 9913 e79cd19772dd
parent 9912 1ac8aac92385
--- a/src/blitter/8bpp_optimized.hpp	Wed Jun 13 12:05:56 2007 +0000
+++ b/src/blitter/8bpp_optimized.hpp	Tue Jun 19 07:21:01 2007 +0000
@@ -1,29 +1,23 @@
 /* $Id$ */
 
-/** @file 8bpp_nice.hpp */
+/** @file 8bpp_optimized.hpp */
 
 #ifndef BLITTER_8BPP_OPTIMIZED_HPP
 #define BLITTER_8BPP_OPTIMIZED_HPP
 
-#include "blitter.hpp"
-
-typedef Pixel Pixel8;
+#include "8bpp_base.hpp"
+#include "factory.hpp"
 
-class Blitter_8bppOptimized : public Blitter {
+class Blitter_8bppOptimized : public Blitter_8bppBase {
 public:
-	uint8 GetScreenDepth() { return 8; }
-
-	void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
-
-	Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
+	/* virtual */ void Draw(Blitter::BlitterParams *bp, BlitterMode mode, ZoomLevel zoom);
+	/* virtual */ Sprite *Encode(SpriteLoader::Sprite *sprite, Blitter::AllocatorProc *allocator);
 };
 
 class FBlitter_8bppOptimized: public BlitterFactory<FBlitter_8bppOptimized> {
 public:
-	/* virtual */ const char *GetName() { return "8bpp-optimzed"; }
-
+	/* virtual */ const char *GetName() { return "8bpp-optimized"; }
 	/* virtual */ const char *GetDescription() { return "8bpp Optimized Blitter (compression + all-ZoomLevel cache)"; }
-
 	/* virtual */ Blitter *CreateInstance() { return new Blitter_8bppOptimized(); }
 };