--- a/src/video/cocoa_v.mm Wed Jun 13 12:05:56 2007 +0000
+++ b/src/video/cocoa_v.mm Tue Jun 19 07:21:01 2007 +0000
@@ -71,6 +71,8 @@
#include "../variables.h"
#include "cocoa_v.h"
#include "cocoa_keys.h"
+#include "../blitter/factory.hpp"
+#include "../fileio.h"
#undef Point
#undef Rect
@@ -950,6 +952,10 @@
static void QZ_UpdateWindowPalette(uint start, uint count)
{
+ /* We can only update the palette in 8bpp for now */
+ /* TODO -- We need support for other bpps too! */
+ if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() != 8) return;
+
uint i;
switch (_cocoa_video_data.device_bpp) {
@@ -1726,6 +1732,8 @@
static void QZ_VideoInit()
{
+ if (BlitterFactoryBase::GetCurrentBlitter()->GetScreenDepth() == 0) error("Can't use a blitter that blits 0 bpp for normal visuals");
+
memset(&_cocoa_video_data, 0, sizeof(_cocoa_video_data));
/* Initialize the video settings; this data persists between mode switches */
@@ -2047,6 +2055,22 @@
_cocoa_video_dialog = false;
}
+/* This is needed since OS X application bundles do not have a
+ * current directory and the data files are 'somewhere' in the bundle */
+void cocoaSetApplicationBundleDir()
+{
+ char tmp[MAXPATHLEN];
+ CFURLRef url = CFBundleCopyResourcesDirectoryURL(CFBundleGetMainBundle());
+ if (CFURLGetFileSystemRepresentation(url, true, (unsigned char*)tmp, MAXPATHLEN)) {
+ AppendPathSeparator(tmp, lengthof(tmp));
+ _searchpaths[SP_APPLICATION_BUNDLE_DIR] = strdup(tmp);
+ } else {
+ _searchpaths[SP_APPLICATION_BUNDLE_DIR] = NULL;
+ }
+
+ CFRelease(url);
+}
+
/* These are called from main() to prevent a _NSAutoreleaseNoPool error when
* exiting before the cocoa video driver has been loaded
*/