variables.h
changeset 2672 ea469d7b34ff
parent 2619 c2f488e400b1
child 2680 576d9d47df80
--- a/variables.h	Thu Nov 17 10:12:21 2005 +0000
+++ b/variables.h	Thu Nov 17 19:43:37 2005 +0000
@@ -155,6 +155,7 @@
 
 	bool keep_all_autosave;		// name the autosave in a different way.
 	bool autosave_on_exit;		// save an autosave when you quit the game, but do not ask "Do you really want to quit?"
+	byte max_num_autosaves;		// controls how many autosavegames are made before the game starts to overwrite (names them 0 to max_num_autosaves - 1)
 	bool extra_dynamite;			// extra dynamite
 
 	bool never_expire_vehicles; // never expire vehicles