--- a/src/window.cpp Sat Jul 28 12:45:27 2007 +0000
+++ b/src/window.cpp Sat Jul 28 20:59:30 2007 +0000
@@ -656,8 +656,12 @@
CallWindowEventNP(w, WE_CREATE);
- /* Try to make windows smaller when our window is too small */
- if (min_width != def_width || min_height != def_height) {
+ /* Try to make windows smaller when our window is too small.
+ * w->(width|height) is normally the same as min_(width|height),
+ * but this way the GUIs can be made a little more dynamic;
+ * one can use the same spec for multiple windows and those
+ * can then determine the real minimum size of the window. */
+ if (w->width != def_width || w->height != def_height) {
/* Think about the overlapping toolbars when determining the minimum window size */
int free_height = _screen.height;
const Window *wt = FindWindowById(WC_STATUS_BAR, 0);
@@ -665,8 +669,8 @@
wt = FindWindowById(WC_MAIN_TOOLBAR, 0);
if (wt != NULL) free_height -= wt->height;
- int enlarge_x = max(min(def_width - min_width, _screen.width - min_width), 0);
- int enlarge_y = max(min(def_height - min_height, free_height - min_height), 0);
+ int enlarge_x = max(min(def_width - w->width, _screen.width - w->width), 0);
+ int enlarge_y = max(min(def_height - w->height, free_height - w->height), 0);
/* X and Y has to go by step.. calculate it.
* The cast to int is necessary else x/y are implicitly casted to