--- a/landscape.c Wed Oct 19 06:17:11 2005 +0000
+++ b/landscape.c Wed Oct 19 06:46:41 2005 +0000
@@ -215,7 +215,7 @@
if (f < 15) {
// leveled foundation
- if( sprite_base < SPR_SLOPES_BASE ) sprite_base = 990; // use original slope sprites
+ if (sprite_base < SPR_SLOPES_BASE) sprite_base = SPR_FOUNDATION_BASE + 1; // use original slope sprites
AddSortableSpriteToDraw(f-1 + sprite_base, ti->x, ti->y, 16, 16, 7, ti->z);
ti->z += 8;
@@ -226,7 +226,7 @@
sprite_base += 14;
AddSortableSpriteToDraw(
- HASBIT( (1<<1) | (1<<2) | (1<<4) | (1<<8), ti->tileh) ? sprite_base + (f - 15) : ti->tileh + 0x3DE - 1,
+ HASBIT((1<<1) | (1<<2) | (1<<4) | (1<<8), ti->tileh) ? sprite_base + (f - 15) : SPR_FOUNDATION_BASE + ti->tileh,
ti->x, ti->y, 1, 1, 1, ti->z
);