src/slope.h
branchnoai
changeset 9723 eee46cb39750
parent 9722 ebf0ece7d8f6
child 9724 b39bc69bb2f2
--- a/src/slope.h	Fri Nov 23 16:59:30 2007 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,386 +0,0 @@
-/* $Id$ */
-
-/** @file slope.h Definitions of a slope.
- * This file defines the enumeration and helper functions for handling
- * the slope info of a tile.
- */
-
-#ifndef SLOPE_H
-#define SLOPE_H
-
-/**
- * Enumeration of tile corners
- */
-enum Corner {
-	CORNER_W = 0,
-	CORNER_S = 1,
-	CORNER_E = 2,
-	CORNER_N = 3,
-	CORNER_END,
-	CORNER_INVALID = 0xFF
-};
-
-/**
- * Enumeration for the slope-type.
- *
- * This enumeration use the chars N,E,S,W corresponding the
- * direction north, east, south and west. The top corner of a tile
- * is the north-part of the tile. The whole slope is encoded with
- * 5 bits, 4 bits for each corner and 1 bit for a steep-flag.
- *
- * For halftile slopes an extra 3 bits are used to represent this
- * properly; 1 bit for a halftile-flag and 2 bits to encode which
- * extra side (corner) is leveled when the slope of the first 5
- * bits is applied. This means that there can only be one leveled
- * slope for steep slopes, which is logical because two leveled
- * slopes would mean that it is not a steep slope as halftile
- * slopes only span one height level.
- */
-enum Slope {
-	SLOPE_FLAT     = 0x00,                                  ///< a flat tile
-	SLOPE_W        = 0x01,                                  ///< the west corner of the tile is raised
-	SLOPE_S        = 0x02,                                  ///< the south corner of the tile is raised
-	SLOPE_E        = 0x04,                                  ///< the east corner of the tile is raised
-	SLOPE_N        = 0x08,                                  ///< the north corner of the tile is raised
-	SLOPE_STEEP    = 0x10,                                  ///< indicates the slope is steep
-	SLOPE_NW       = SLOPE_N | SLOPE_W,                     ///< north and west corner are raised
-	SLOPE_SW       = SLOPE_S | SLOPE_W,                     ///< south and west corner are raised
-	SLOPE_SE       = SLOPE_S | SLOPE_E,                     ///< south and east corner are raised
-	SLOPE_NE       = SLOPE_N | SLOPE_E,                     ///< north and east corner are raised
-	SLOPE_EW       = SLOPE_E | SLOPE_W,                     ///< east and west corner are raised
-	SLOPE_NS       = SLOPE_N | SLOPE_S,                     ///< north and south corner are raised
-	SLOPE_ELEVATED = SLOPE_N | SLOPE_E | SLOPE_S | SLOPE_W, ///< all corner are raised, similar to SLOPE_FLAT
-	SLOPE_NWS      = SLOPE_N | SLOPE_W | SLOPE_S,           ///< north, west and south corner are raised
-	SLOPE_WSE      = SLOPE_W | SLOPE_S | SLOPE_E,           ///< west, south and east corner are raised
-	SLOPE_SEN      = SLOPE_S | SLOPE_E | SLOPE_N,           ///< south, east and north corner are raised
-	SLOPE_ENW      = SLOPE_E | SLOPE_N | SLOPE_W,           ///< east, north and west corner are raised
-	SLOPE_STEEP_W  = SLOPE_STEEP | SLOPE_NWS,               ///< a steep slope falling to east (from west)
-	SLOPE_STEEP_S  = SLOPE_STEEP | SLOPE_WSE,               ///< a steep slope falling to north (from south)
-	SLOPE_STEEP_E  = SLOPE_STEEP | SLOPE_SEN,               ///< a steep slope falling to west (from east)
-	SLOPE_STEEP_N  = SLOPE_STEEP | SLOPE_ENW,               ///< a steep slope falling to south (from north)
-
-	SLOPE_HALFTILE = 0x20,                                  ///< one halftile is leveled (non continuous slope)
-	SLOPE_HALFTILE_MASK = 0xE0,                             ///< three bits used for halftile slopes
-	SLOPE_HALFTILE_W = SLOPE_HALFTILE | (CORNER_W << 6),    ///< the west halftile is leveled (non continuous slope)
-	SLOPE_HALFTILE_S = SLOPE_HALFTILE | (CORNER_S << 6),    ///< the south halftile is leveled (non continuous slope)
-	SLOPE_HALFTILE_E = SLOPE_HALFTILE | (CORNER_E << 6),    ///< the east halftile is leveled (non continuous slope)
-	SLOPE_HALFTILE_N = SLOPE_HALFTILE | (CORNER_N << 6),    ///< the north halftile is leveled (non continuous slope)
-};
-
-/**
- * Rangecheck for Corner enumeration.
- *
- * @param corner A #Corner.
- * @return true iff corner is in a valid range.
- */
-static inline bool IsValidCorner(Corner corner)
-{
-	return IS_INT_INSIDE(corner, 0, CORNER_END);
-}
-
-/**
- * Checks if a slope is steep.
- *
- * @param s The given #Slope.
- * @return True if the slope is steep, else false.
- */
-static inline bool IsSteepSlope(Slope s)
-{
-	return (s & SLOPE_STEEP) != 0;
-}
-
-/**
- * Checks for non-continuous slope on halftile foundations.
- *
- * @param s The given #Slope.
- * @return True if the slope is non-continuous, else false.
- */
-static inline bool IsHalftileSlope(Slope s)
-{
-	return (s & SLOPE_HALFTILE) != 0;
-}
-
-/**
- * Return the complement of a slope.
- *
- * This method returns the complement of a slope. The complement of a
- * slope is a slope with raised corner which aren't raised in the given
- * slope.
- *
- * @pre The slope must neither be steep nor a halftile slope.
- * @param s The #Slope to get the complement.
- * @return a complement Slope of the given slope.
- */
-static inline Slope ComplementSlope(Slope s)
-{
-	assert(!IsSteepSlope(s) && !IsHalftileSlope(s));
-	return (Slope)(0xF ^ s);
-}
-
-/**
- * Tests if a slope has a highest corner (i.e. one corner raised or a steep slope).
- *
- * Note: A halftile slope is ignored.
- *
- * @param s The #Slope.
- * @return  true iff the slope has a highest corner.
- */
-static inline bool HasSlopeHighestCorner(Slope s)
-{
-	s = (Slope)(s & ~SLOPE_HALFTILE_MASK);
-	return IsSteepSlope(s) || (s == SLOPE_W) || (s == SLOPE_S) || (s == SLOPE_E) || (s == SLOPE_N);
-}
-
-/**
- * Returns the highest corner of a slope (one corner raised or a steep slope).
- *
- * @pre      The slope must be a slope with one corner raised or a steep slope. A halftile slope is ignored.
- * @param s  The #Slope.
- * @return   Highest corner.
- */
-static inline Corner GetHighestSlopeCorner(Slope s)
-{
-	switch (s & ~SLOPE_HALFTILE_MASK) {
-		case SLOPE_W:
-		case SLOPE_STEEP_W: return CORNER_W;
-		case SLOPE_S:
-		case SLOPE_STEEP_S: return CORNER_S;
-		case SLOPE_E:
-		case SLOPE_STEEP_E: return CORNER_E;
-		case SLOPE_N:
-		case SLOPE_STEEP_N: return CORNER_N;
-		default: NOT_REACHED();
-	}
-}
-
-/**
- * Returns the leveled halftile of a halftile slope.
- *
- * @pre     The slope must be a halftile slope.
- * @param s The #Slope.
- * @return  The corner of the leveled halftile.
- */
-static inline Corner GetHalftileSlopeCorner(Slope s)
-{
-	assert(IsHalftileSlope(s));
-	return (Corner)((s >> 6) & 3);
-}
-
-/**
- * Returns the height of the highest corner of a slope relative to TileZ (= minimal height)
- *
- * @param s The #Slope.
- * @return Relative height of highest corner.
- */
-static inline uint GetSlopeMaxZ(Slope s)
-{
-	if (s == SLOPE_FLAT) return 0;
-	if (IsSteepSlope(s)) return 2 * TILE_HEIGHT;
-	return TILE_HEIGHT;
-}
-
-/**
- * Returns the opposite corner.
- *
- * @param corner A #Corner.
- * @return The opposite corner to "corner".
- */
-static inline Corner OppositeCorner(Corner corner)
-{
-	return (Corner)(corner ^ 2);
-}
-
-/**
- * Returns the slope with a specific corner raised.
- *
- * @param corner The #Corner.
- * @return The #Slope with corner "corner" raised.
- */
-static inline Slope SlopeWithOneCornerRaised(Corner corner)
-{
-	assert(IsValidCorner(corner));
-	return (Slope)(1 << corner);
-}
-
-/**
- * Returns the slope with all except one corner raised.
- *
- * @param corner The #Corner.
- * @return The #Slope with all corners but "corner" raised.
- */
-static inline Slope SlopeWithThreeCornersRaised(Corner corner)
-{
-	return ComplementSlope(SlopeWithOneCornerRaised(corner));
-}
-
-/**
- * Adds a halftile slope to a slope.
- *
- * @param s #Slope without a halftile slope.
- * @param corner The #Corner of the halftile.
- * @return The #Slope s with the halftile slope added.
- */
-static inline Slope HalftileSlope(Slope s, Corner corner)
-{
-	assert(IsValidCorner(corner));
-	return (Slope)(s | SLOPE_HALFTILE | (corner << 6));
-}
-
-
-/**
- * Enumeration for Foundations.
- */
-enum Foundation {
-	FOUNDATION_NONE,             ///< The tile has no foundation, the slope remains unchanged.
-	FOUNDATION_LEVELED,          ///< The tile is leveled up to a flat slope.
-	FOUNDATION_INCLINED_X,       ///< The tile has an along X-axis inclined foundation.
-	FOUNDATION_INCLINED_Y,       ///< The tile has an along Y-axis inclined foundation.
-	FOUNDATION_STEEP_LOWER,      ///< The tile has a steep slope. The lowest corner is raised by a foundation to allow building railroad on the lower halftile.
-
-/* Halftile foundations */
-	FOUNDATION_STEEP_BOTH,       ///< The tile has a steep slope. The lowest corner is raised by a foundation and the upper halftile is leveled.
-	FOUNDATION_HALFTILE_W,       ///< Level west halftile non-continuously.
-	FOUNDATION_HALFTILE_S,       ///< Level south halftile non-continuously.
-	FOUNDATION_HALFTILE_E,       ///< Level east halftile non-continuously.
-	FOUNDATION_HALFTILE_N,       ///< Level north halftile non-continuously.
-
-/* Special anti-zig-zag foundations for single horizontal/vertical track */
-	FOUNDATION_RAIL_W,           ///< Foundation for TRACK_BIT_LEFT, but not a leveled foundation.
-	FOUNDATION_RAIL_S,           ///< Foundation for TRACK_BIT_LOWER, but not a leveled foundation.
-	FOUNDATION_RAIL_E,           ///< Foundation for TRACK_BIT_RIGHT, but not a leveled foundation.
-	FOUNDATION_RAIL_N,           ///< Foundation for TRACK_BIT_UPPER, but not a leveled foundation.
-
-	FOUNDATION_INVALID = 0xFF    ///< Used inside "rail_cmd.cpp" to indicate invalid slope/track combination.
-};
-
-/**
- * Tests for FOUNDATION_NONE.
- *
- * @param f  Maybe a #Foundation.
- * @return   true iff f is a foundation.
- */
-static inline bool IsFoundation(Foundation f)
-{
-	return f != FOUNDATION_NONE;
-}
-
-/**
- * Tests if the foundation is a leveled foundation.
- *
- * @param f  The #Foundation.
- * @return   true iff f is a leveled foundation.
- */
-static inline bool IsLeveledFoundation(Foundation f)
-{
-	return f == FOUNDATION_LEVELED;
-}
-
-/**
- * Tests if the foundation is an inclined foundation.
- *
- * @param f  The #Foundation.
- * @return   true iff f is an inclined foundation.
- */
-static inline bool IsInclinedFoundation(Foundation f)
-{
-	return (f == FOUNDATION_INCLINED_X) || (f == FOUNDATION_INCLINED_Y);
-}
-
-/**
- * Tests if a foundation is a non-continuous foundation, i.e. halftile-foundation or FOUNDATION_STEEP_BOTH.
- *
- * @param f  The #Foundation.
- * @return   true iff f is a non-continuous foundation
- */
-static inline bool IsNonContinuousFoundation(Foundation f)
-{
-	return IS_INT_INSIDE(f, FOUNDATION_STEEP_BOTH, FOUNDATION_HALFTILE_N + 1);
-}
-
-/**
- * Returns the halftile corner of a halftile-foundation
- *
- * @pre f != FOUNDATION_STEEP_BOTH
- *
- * @param f  The #Foundation.
- * @return   The #Corner with track.
- */
-static inline Corner GetHalftileFoundationCorner(Foundation f)
-{
-	assert(IS_INT_INSIDE(f, FOUNDATION_HALFTILE_W, FOUNDATION_HALFTILE_N + 1));
-	return (Corner)(f - FOUNDATION_HALFTILE_W);
-}
-
-/**
- * Tests if a foundation is a special rail foundation for single horizontal/vertical track.
- *
- * @param f  The #Foundation.
- * @return   true iff f is a special rail foundation for single horizontal/vertical track.
- */
-static inline bool IsSpecialRailFoundation(Foundation f)
-{
-	return IS_INT_INSIDE(f, FOUNDATION_RAIL_W, FOUNDATION_RAIL_N + 1);
-}
-
-/**
- * Returns the track corner of a special rail foundation
- *
- * @param f  The #Foundation.
- * @return   The #Corner with track.
- */
-static inline Corner GetRailFoundationCorner(Foundation f)
-{
-	assert(IsSpecialRailFoundation(f));
-	return (Corner)(f - FOUNDATION_RAIL_W);
-}
-
-/**
- * Returns the foundation needed to flatten a slope.
- * The returned foundation is either FOUNDATION_NONE if the tile was already flat, or FOUNDATION_LEVELED.
- *
- * @pre      The slope must not be steep.
- * @param s  The current #Slope.
- * @return   The needed #Foundation.
- */
-static inline Foundation FlatteningFoundation(Slope s)
-{
-	assert(!IsSteepSlope(s));
-	return (s == SLOPE_FLAT ? FOUNDATION_NONE : FOUNDATION_LEVELED);
-}
-
-/**
- * Returns the along a specific axis inclined foundation.
- *
- * @param axis  The #Axis.
- * @return      The needed #Foundation.
- */
-static inline Foundation InclinedFoundation(Axis axis)
-{
-	return (axis == AXIS_X ? FOUNDATION_INCLINED_X : FOUNDATION_INCLINED_Y);
-}
-
-/**
- * Returns the halftile foundation for single horizontal/vertical track.
- *
- * @param corner The #Corner with the track.
- * @return       The wanted #Foundation.
- */
-static inline Foundation HalftileFoundation(Corner corner)
-{
-	assert(IsValidCorner(corner));
-	return (Foundation)(FOUNDATION_HALFTILE_W + corner);
-}
-
-/**
- * Returns the special rail foundation for single horizontal/vertical track.
- *
- * @param corner The #Corner with the track.
- * @return       The wanted #Foundation.
- */
-static inline Foundation SpecialRailFoundation(Corner corner)
-{
-	assert(IsValidCorner(corner));
-	return (Foundation)(FOUNDATION_RAIL_W + corner);
-}
-
-#endif /* SLOPE_H */