src/sound_type.h
branchnoai
changeset 9723 eee46cb39750
child 10776 07203fc29812
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/src/sound_type.h	Wed Jan 09 18:11:12 2008 +0000
@@ -0,0 +1,114 @@
+/* $Id$ */
+
+/** @file sound_type.h Types related to sounds. */
+
+#ifndef SOUND_TYPE_H
+#define SOUND_TYPE_H
+
+#include "core/enum_type.hpp"
+
+struct MusicFileSettings {
+	byte playlist;
+	byte music_vol;
+	byte effect_vol;
+	byte custom_1[33];
+	byte custom_2[33];
+	bool playing;
+	bool shuffle;
+	char extmidi[80];
+};
+
+struct FileEntry {
+	uint8 file_slot;
+	uint32 file_offset;
+	uint32 file_size;
+	uint16 rate;
+	uint8 bits_per_sample;
+	uint8 channels;
+	uint8 volume;
+	uint8 priority;
+};
+
+enum SoundFx {
+	SND_BEGIN = 0,
+	SND_02_SPLAT = 0,                          //  0 == 0x00 !
+	SND_03_FACTORY_WHISTLE,
+	SND_04_TRAIN,
+	SND_05_TRAIN_THROUGH_TUNNEL,
+	SND_06_SHIP_HORN,
+	SND_07_FERRY_HORN,
+	SND_08_PLANE_TAKE_OFF,
+	SND_09_JET,
+	SND_0A_TRAIN_HORN,
+	SND_0B_MINING_MACHINERY,
+	SND_0C_ELECTRIC_SPARK,
+	SND_0D_STEAM,
+	SND_0E_LEVEL_CROSSING,
+	SND_0F_VEHICLE_BREAKDOWN,
+	SND_10_TRAIN_BREAKDOWN,
+	SND_11_CRASH,
+	SND_12_EXPLOSION,                      // 16 == 0x10
+	SND_13_BIG_CRASH,
+	SND_14_CASHTILL,
+	SND_15_BEEP,                           // 19 == 0x13
+	SND_16_MORSE,                          // 20 == 0x14
+	SND_17_SKID_PLANE,
+	SND_18_HELICOPTER,
+	SND_19_BUS_START_PULL_AWAY,
+	SND_1A_BUS_START_PULL_AWAY_WITH_HORN,
+	SND_1B_TRUCK_START,
+	SND_1C_TRUCK_START_2,
+	SND_1D_APPLAUSE,
+	SND_1E_OOOOH,
+	SND_1F_SPLAT,                          // 29 == 0x1D
+	SND_20_SPLAT_2,                        // 30 == 0x1E
+	SND_21_JACKHAMMER,
+	SND_22_CAR_HORN,
+	SND_23_CAR_HORN_2,
+	SND_24_SHEEP,
+	SND_25_COW,
+	SND_26_HORSE,
+	SND_27_BLACKSMITH_ANVIL,
+	SND_28_SAWMILL,                        // 38 == 0x26 !
+	SND_00_GOOD_YEAR,                      // 39 == 0x27 !
+	SND_01_BAD_YEAR,                       // 40 == 0x28 !
+	SND_29_RIP,                            // 41 == 0x29 !
+	SND_2A_EXTRACT_AND_POP,
+	SND_2B_COMEDY_HIT,
+	SND_2C_MACHINERY,
+	SND_2D_RIP_2,
+	SND_2E_EXTRACT_AND_POP,
+	SND_2F_POP,
+	SND_30_CARTOON_SOUND,
+	SND_31_EXTRACT,
+	SND_32_POP_2,
+	SND_33_PLASTIC_MINE,
+	SND_34_WIND,
+	SND_35_COMEDY_BREAKDOWN,
+	SND_36_CARTOON_CRASH,
+	SND_37_BALLOON_SQUEAK,
+	SND_38_CHAINSAW,
+	SND_39_HEAVY_WIND,
+	SND_3A_COMEDY_BREAKDOWN_2,
+	SND_3B_JET_OVERHEAD,
+	SND_3C_COMEDY_CAR,
+	SND_3D_ANOTHER_JET_OVERHEAD,
+	SND_3E_COMEDY_CAR_2,
+	SND_3F_COMEDY_CAR_3,
+	SND_40_COMEDY_CAR_START_AND_PULL_AWAY,
+	SND_41_MAGLEV,
+	SND_42_LOON_BIRD,
+	SND_43_LION,
+	SND_44_MONKEYS,
+	SND_45_PLANE_CRASHING,
+	SND_46_PLANE_ENGINE_SPUTTERING,
+	SND_47_MAGLEV_2,
+	SND_48_DISTANT_BIRD,                    // 72 == 0x48
+	SND_END
+};
+
+/** Define basic enum properties */
+template <> struct EnumPropsT<SoundFx> : MakeEnumPropsT<SoundFx, byte, SND_BEGIN, SND_END, SND_END> {};
+typedef TinyEnumT<SoundFx> SoundFxByte;
+
+#endif /* SOUND_TYPE_H */