src/timetable_cmd.cpp
changeset 7562 f6f62814907b
parent 7558 ca45ff710b35
child 8305 c8b7592ae94b
--- a/src/timetable_cmd.cpp	Mon Jun 25 20:32:05 2007 +0000
+++ b/src/timetable_cmd.cpp	Mon Jun 25 20:55:43 2007 +0000
@@ -8,9 +8,32 @@
 #include "variables.h"
 #include "table/strings.h"
 #include "command.h"
+#include "date.h"
+#include "player.h"
 #include "vehicle.h"
 
 
+static void ChangeTimetable(Vehicle *v, VehicleOrderID order_number, uint16 time, bool is_journey)
+{
+	Order *order = GetVehicleOrder(v, order_number);
+
+	if (is_journey) {
+		order->travel_time = time;
+	} else {
+		order->wait_time = time;
+	}
+
+	if (v->cur_order_index == order_number && HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
+		if (is_journey) {
+			v->current_order.travel_time = time;
+		} else {
+			v->current_order.wait_time = time;
+		}
+	}
+
+	InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index);
+}
+
 /**
  * Add or remove waiting times from an order.
  * @param tile Not used.
@@ -43,21 +66,7 @@
 	}
 
 	if (flags & DC_EXEC) {
-		if (is_journey) {
-			order->travel_time = p2;
-		} else {
-			order->wait_time = p2;
-		}
-
-		if (v->cur_order_index == order_number && HASBIT(v->current_order.flags, OFB_PART_OF_ORDERS)) {
-			if (is_journey) {
-				v->current_order.travel_time = p2;
-			} else {
-				v->current_order.wait_time = p2;
-			}
-		}
-
-		InvalidateWindow(WC_VEHICLE_TIMETABLE, v->index);
+		ChangeTimetable(v, order_number, p2, is_journey);
 	}
 
 	return CommandCost();
@@ -87,6 +96,46 @@
 	return CommandCost();
 }
 
+/**
+ * Start or stop filling the timetable automatically from the time the vehicle
+ * actually takes to complete it. When starting to autofill the current times
+ * are cleared and the timetable will start again from scratch.
+ * @param tile Not used.
+ * @param flags Operation to perform.
+ * @param p1 Vehicle index.
+ * @param p2 Set to 1 to enable, 0 to disable.
+ */
+CommandCost CmdAutofillTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
+{
+	if (!_patches.timetabling) return CMD_ERROR;
+
+	VehicleID veh = GB(p1, 0, 16);
+	if (!IsValidVehicleID(veh)) return CMD_ERROR;
+
+	Vehicle *v = GetVehicle(veh);
+	if (!CheckOwnership(v->owner)) return CMD_ERROR;
+
+	if (flags & DC_EXEC) {
+		if (p2 == 1) {
+			/* Start autofilling the timetable, which clears all the current
+			 * timings and clears the "timetable has started" bit. */
+			SETBIT(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
+			CLRBIT(v->vehicle_flags, VF_TIMETABLE_STARTED);
+
+			for (Order *order = GetVehicleOrder(v, 0); order != NULL; order = order->next) {
+				order->wait_time = 0;
+				order->travel_time = 0;
+			}
+
+			v->current_order.wait_time = 0;
+			v->current_order.travel_time = 0;
+		} else {
+			CLRBIT(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
+		}
+	}
+
+	return CommandCost();
+}
 
 void UpdateVehicleTimetable(Vehicle *v, bool travelling)
 {
@@ -95,10 +144,37 @@
 
 	v->current_order_time = 0;
 
+	if (!_patches.timetabling) return;
+
+	/* Make sure the timetable only starts when the vehicle reaches the first
+ 	 * order, not when travelling from the depot to the first station. */
+ 	if (v->cur_order_index == 0 && !HASBIT(v->vehicle_flags, VF_TIMETABLE_STARTED)) {
+ 		SETBIT(v->vehicle_flags, VF_TIMETABLE_STARTED);
+ 		return;
+ 	}
+
+	if (!HASBIT(v->vehicle_flags, VF_TIMETABLE_STARTED)) return;
+
+ 	if (HASBIT(v->vehicle_flags, VF_AUTOFILL_TIMETABLE)) {
+		if (timetabled == 0) {
+			/* Round the time taken up to the nearest day, as this will avoid
+			 * confusion for people who are timetabling in days, and can be
+			 * adjusted later by people who aren't. */
+			time_taken = (((time_taken - 1) / DAY_TICKS) + 1) * DAY_TICKS;
+
+			ChangeTimetable(v, v->cur_order_index, time_taken, travelling);
+			return;
+		} else if (v->cur_order_index == 0) {
+			/* Otherwise if we're at the beginning and it already has a value,
+			 * assume that autofill is finished and turn it off again. */
+			CLRBIT(v->vehicle_flags, VF_AUTOFILL_TIMETABLE);
+		}
+ 	}
+
 	/* Vehicles will wait at stations if they arrive early even if they are not
 	 * timetabled to wait there, so make sure the lateness counter is updated
 	 * when this happens. */
-	if (!_patches.timetabling || (timetabled == 0 && (travelling || v->lateness_counter >= 0))) return;
+	if (timetabled == 0 && (travelling || v->lateness_counter >= 0)) return;
 
 	v->lateness_counter -= (timetabled - time_taken);