--- a/road_cmd.c Sat Jun 04 07:36:28 2005 +0000
+++ b/road_cmd.c Sat Jun 04 11:56:32 2005 +0000
@@ -81,7 +81,7 @@
if (IsTileType(tile, MP_STREET) && (_map5[tile] & 0xF0) == 0x10) {
owner = _map3_lo[tile];
} else {
- owner = _map_owner[tile];
+ owner = GetTileOwner(tile);
}
// Only do the special processing if the road is owned
// by a town
@@ -157,7 +157,7 @@
if (IsTileType(tile, MP_STREET) && (_map5[tile] & 0xF0) == 0x10) {
owner = _map3_lo[tile];
} else
- owner = _map_owner[tile];
+ owner = GetTileOwner(tile);
if (owner == OWNER_TOWN && _game_mode != GM_EDITOR) {
if (IsTileType(tile, MP_TUNNELBRIDGE)) { // index of town is not saved for bridge (no space)
@@ -686,7 +686,7 @@
byte b = m5 & 0xF;
if (! ((1 << b) & (M(1)|M(2)|M(4)|M(8))) ) {
- if ( (!(flags & DC_AI_BUILDING) || _map_owner[tile]!=OWNER_TOWN) && flags&DC_AUTO)
+ if ((!(flags & DC_AI_BUILDING) || !IsTileOwner(tile, OWNER_TOWN)) && flags & DC_AUTO)
return_cmd_error(STR_1801_MUST_REMOVE_ROAD_FIRST);
}
return DoCommandByTile(tile, b, 0, flags, CMD_REMOVE_ROAD);
@@ -835,7 +835,7 @@
if (ti->tileh != 0) { DrawFoundation(ti, ti->tileh); }
ormod = 0x315;
- player = _map_owner[ti->tile];
+ player = GetTileOwner(ti->tile);
if (player < MAX_PLAYERS)
ormod = PLAYER_SPRITE_COLOR(player);
@@ -1101,7 +1101,7 @@
if (i == 0)
i = ((_map3_hi[tile] & 0x70) >> 4) + 3;
td->str = _road_tile_strings[i - 1];
- td->owner = _map_owner[tile];
+ td->owner = GetTileOwner(tile);
}
static const byte _roadveh_enter_depot_unk0[4] = {
@@ -1145,8 +1145,7 @@
_map3_lo[tile] = (new_player == 0xFF) ? OWNER_NONE : new_player;
}
- if (_map_owner[tile] != old_player)
- return;
+ if (!IsTileOwner(tile, old_player)) return;
if (new_player != 255) {
_map_owner[tile] = new_player;