src/signs.h
branchNewGRF_ports
changeset 10184 fcf5fb2548eb
parent 10179 eec5a7dcbf61
child 10192 195d7f6dcf71
--- a/src/signs.h	Mon Apr 14 20:32:36 2008 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,73 +0,0 @@
-/* $Id$ */
-
-/** @file signs.h */
-
-#ifndef SIGNS_H
-#define SIGNS_H
-
-#include "oldpool.h"
-
-struct Sign;
-DECLARE_OLD_POOL(Sign, Sign, 2, 16000)
-
-struct Sign : PoolItem<Sign, SignID, &_Sign_pool> {
-	char *name;
-	ViewportSign sign;
-	int32        x;
-	int32        y;
-	byte         z;
-	PlayerByte   owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games.
-
-	/**
-	 * Creates a new sign
-	 */
-	Sign(PlayerID owner = INVALID_PLAYER);
-
-	/** Destroy the sign */
-	~Sign();
-
-	inline bool IsValid() const { return this->owner != INVALID_PLAYER; }
-};
-
-enum {
-	INVALID_SIGN = 0xFFFF,
-};
-
-extern SignID _new_sign_id;
-
-
-static inline SignID GetMaxSignIndex()
-{
-	/* TODO - This isn't the real content of the function, but
-	 *  with the new pool-system this will be replaced with one that
-	 *  _really_ returns the highest index. Now it just returns
-	 *  the next safe value we are sure about everything is below.
-	 */
-	return GetSignPoolSize() - 1;
-}
-
-static inline uint GetNumSigns()
-{
-	extern uint _total_signs;
-	return _total_signs;
-}
-
-static inline bool IsValidSignID(uint index)
-{
-	return index < GetSignPoolSize() && GetSign(index)->IsValid();
-}
-
-#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (ss->IsValid())
-#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
-
-extern bool _sign_sort_dirty;
-
-void UpdateAllSignVirtCoords();
-void PlaceProc_Sign(TileIndex tile);
-
-/* signs_gui.cpp */
-void ShowRenameSignWindow(const Sign *si);
-
-void ShowSignList();
-
-#endif /* SIGNS_H */