tunnel_map.c
author miham
Tue, 19 Dec 2006 06:14:29 +0000
changeset 5342 006d4639558f
parent 4559 c853d2440065
child 5513 0d3227e250eb
permissions -rw-r--r--
(svn r7509) WebTranslator2 update to 2006-12-19 07:13:46
bulgarian - 5 fixed by kokobongo (5)
catalan - 1 fixed, 4 changed by arnaullv (5)
esperanto - 24 fixed by LaPingvino (24)
estonian - 5 fixed by vermon (5)
french - 1 fixed by glx (1)
portuguese - 1 fixed by izhirahider (1)
russian - 1 fixed by Smoky555 (1)
ukrainian - 16 fixed by znikoz (16)
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "tile.h"
#include "tunnel_map.h"

TileIndex GetOtherTunnelEnd(TileIndex tile)
{
	DiagDirection dir = GetTunnelDirection(tile);
	TileIndexDiff delta = TileOffsByDiagDir(dir);
	uint z = GetTileZ(tile);

	dir = ReverseDiagDir(dir);
	do {
		tile += delta;
	} while (
		!IsTunnelTile(tile) ||
		GetTunnelDirection(tile) != dir ||
		GetTileZ(tile) != z
	);

	return tile;
}


static bool IsTunnelInWayDir(TileIndex tile, uint z, DiagDirection dir)
{
	TileIndexDiff delta = TileOffsByDiagDir(dir);
	uint height;

	do {
		tile -= delta;
		height = GetTileZ(tile);
	} while (z < height);

	return
		z == height &&
		IsTunnelTile(tile) &&
		GetTunnelDirection(tile) == dir;
}

bool IsTunnelInWay(TileIndex tile, uint z)
{
	return
		IsTunnelInWayDir(tile, z, DIAGDIR_NE) ||
		IsTunnelInWayDir(tile, z, DIAGDIR_SE) ||
		IsTunnelInWayDir(tile, z, DIAGDIR_SW) ||
		IsTunnelInWayDir(tile, z, DIAGDIR_NW);
}