(svn r3720) - [2/4] Present the game with a unified structure for the configuration-ini, saveload, console and gui representations of the settings. This second part gets rid of the old SettingDesc structures and updates them with the unified types. These new settings are heavily macro'd, which should make it easy to add/edit entries within sections.
- This unified structure merges the settings in settings.c (concerned with the ini file) and the ones in setting_gui., having to do with the GUI. I tried to give sensible min and maximum values to _patches that were not present in the GUI I hope they work out all right.
- All patch settings miss their callback function which have been temporarily reset to NULL
- Fixed a really small typo in a Doxygen comment in settings.h
- NOTE! When for example _patches are saved to the savegame (as are _gameopt_settings now), you cannot just blindly edit the struct. The same rules apply as to all the other SaveLoad structs. Eg correct CONDVAR's and only adding new entries at the end.
- NOTE! The game is not compilable after this commit.
/* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "debug.h"
#include "macros.h"
#include "namegen.h"
#include "table/namegen.h"
static inline uint32 SeedChance(int shift_by, int max, uint32 seed)
{
return (GB(seed, shift_by, 16) * max) >> 16;
}
static inline uint32 SeedModChance(int shift_by, int max, uint32 seed)
{
/* This actually gives *MUCH* more even distribution of the values
* than SeedChance(), which is absolutely horrible in that. If
* you do not believe me, try with i.e. the Czech town names,
* compare the words (nicely visible on prefixes) generated by
* SeedChance() and SeedModChance(). Do not get dicouraged by the
* never-use-modulo myths, which hold true only for the linear
* congruential generators (and Random() isn't such a generator).
* --pasky */
// TODO: Perhaps we should use it for all the name generators? --pasky
return (seed >> shift_by) % max;
}
static inline int32 SeedChanceBias(int shift_by, int max, uint32 seed, int bias)
{
return SeedChance(shift_by, max + bias, seed) - bias;
}
static void ReplaceWords(const char *org, const char *rep, char *buf)
{
if (strncmp(buf, org, 4) == 0) strncpy(buf, rep, 4);
}
static byte MakeEnglishOriginalTownName(char *buf, uint32 seed)
{
int i;
//null terminates the string for strcat
strcpy(buf, "");
// optional first segment
i = SeedChanceBias(0, lengthof(name_original_english_1), seed, 50);
if (i >= 0)
strcat(buf,name_original_english_1[i]);
//mandatory middle segments
strcat(buf, name_original_english_2[SeedChance(4, lengthof(name_original_english_2), seed)]);
strcat(buf, name_original_english_3[SeedChance(7, lengthof(name_original_english_3), seed)]);
strcat(buf, name_original_english_4[SeedChance(10, lengthof(name_original_english_4), seed)]);
strcat(buf, name_original_english_5[SeedChance(13, lengthof(name_original_english_5), seed)]);
//optional last segment
i = SeedChanceBias(15, lengthof(name_original_english_6), seed, 60);
if (i >= 0)
strcat(buf, name_original_english_6[i]);
if (buf[0] == 'C' && (buf[1] == 'e' || buf[1] == 'i'))
buf[0] = 'K';
ReplaceWords("Cunt", "East", buf);
ReplaceWords("Slag", "Pits", buf);
ReplaceWords("Slut", "Edin", buf);
//ReplaceWords("Fart", "Boot", buf);
ReplaceWords("Drar", "Quar", buf);
ReplaceWords("Dreh", "Bash", buf);
ReplaceWords("Frar", "Shor", buf);
ReplaceWords("Grar", "Aber", buf);
ReplaceWords("Brar", "Over", buf);
ReplaceWords("Wrar", "Inve", buf);
return 0;
}
static byte MakeEnglishAdditionalTownName(char *buf, uint32 seed)
{
int i;
//null terminates the string for strcat
strcpy(buf, "");
// optional first segment
i = SeedChanceBias(0, lengthof(name_additional_english_prefix), seed, 50);
if (i >= 0)
strcat(buf,name_additional_english_prefix[i]);
if (SeedChance(3, 20, seed) >= 14) {
strcat(buf, name_additional_english_1a[SeedChance(6, lengthof(name_additional_english_1a), seed)]);
} else {
strcat(buf, name_additional_english_1b1[SeedChance(6, lengthof(name_additional_english_1b1), seed)]);
strcat(buf, name_additional_english_1b2[SeedChance(9, lengthof(name_additional_english_1b2), seed)]);
if (SeedChance(11, 20, seed) >= 4) {
strcat(buf, name_additional_english_1b3a[SeedChance(12, lengthof(name_additional_english_1b3a), seed)]);
} else {
strcat(buf, name_additional_english_1b3b[SeedChance(12, lengthof(name_additional_english_1b3b), seed)]);
}
}
strcat(buf, name_additional_english_2[SeedChance(14, lengthof(name_additional_english_2), seed)]);
//optional last segment
i = SeedChanceBias(15, lengthof(name_additional_english_3), seed, 60);
if (i >= 0)
strcat(buf, name_additional_english_3[i]);
ReplaceWords("Cunt", "East", buf);
ReplaceWords("Slag", "Pits", buf);
ReplaceWords("Slut", "Edin", buf);
ReplaceWords("Fart", "Boot", buf);
ReplaceWords("Drar", "Quar", buf);
ReplaceWords("Dreh", "Bash", buf);
ReplaceWords("Frar", "Shor", buf);
ReplaceWords("Grar", "Aber", buf);
ReplaceWords("Brar", "Over", buf);
ReplaceWords("Wrar", "Stan", buf);
return 0;
}
static byte MakeAustrianTownName(char *buf, uint32 seed)
{
int i, j = 0;
strcpy(buf, "");
// Bad, Maria, Gross, ...
i = SeedChanceBias(0, lengthof(name_austrian_a1), seed, 15);
if (i >= 0) strcat(buf, name_austrian_a1[i]);
i = SeedChance(4, 6, seed);
if (i >= 4) {
// Kaisers-kirchen
strcat(buf, name_austrian_a2[SeedChance( 7, lengthof(name_austrian_a2), seed)]);
strcat(buf, name_austrian_a3[SeedChance(13, lengthof(name_austrian_a3), seed)]);
} else if (i >= 2) {
// St. Johann
strcat(buf, name_austrian_a5[SeedChance( 7, lengthof(name_austrian_a5), seed)]);
strcat(buf, name_austrian_a6[SeedChance( 9, lengthof(name_austrian_a6), seed)]);
j = 1; // More likely to have a " an der " or " am "
} else {
// Zell
strcat(buf, name_austrian_a4[SeedChance( 7, lengthof(name_austrian_a4), seed)]);
}
i = SeedChance(1, 6, seed);
if (i >= 4 - j) {
// an der Donau (rivers)
strcat(buf, name_austrian_f1[SeedChance(4, lengthof(name_austrian_f1), seed)]);
strcat(buf, name_austrian_f2[SeedChance(5, lengthof(name_austrian_f2), seed)]);
} else if (i >= 2 - j) {
// am Dachstein (mountains)
strcat(buf, name_austrian_b1[SeedChance(4, lengthof(name_austrian_b1), seed)]);
strcat(buf, name_austrian_b2[SeedChance(5, lengthof(name_austrian_b2), seed)]);
}
return 0;
}
static byte MakeGermanTownName(char *buf, uint32 seed)
{
uint i;
uint seed_derivative;
//null terminates the string for strcat
strcpy(buf, "");
seed_derivative = SeedChance(7, 28, seed);
//optional prefix
if (seed_derivative == 12 || seed_derivative == 19) {
i = SeedChance(2, lengthof(name_german_pre), seed);
strcat(buf,name_german_pre[i]);
}
// mandatory middle segments including option of hardcoded name
i = SeedChance(3, lengthof(name_german_real) + lengthof(name_german_1), seed);
if (i < lengthof(name_german_real)) {
strcat(buf,name_german_real[i]);
} else {
strcat(buf, name_german_1[i - lengthof(name_german_real)]);
i = SeedChance(5, lengthof(name_german_2), seed);
strcat(buf, name_german_2[i]);
}
// optional suffix
if (seed_derivative == 24) {
i = SeedChance(9,
lengthof(name_german_4_an_der) + lengthof(name_german_4_am), seed);
if (i < lengthof(name_german_4_an_der)) {
strcat(buf, name_german_3_an_der[0]);
strcat(buf, name_german_4_an_der[i]);
} else {
strcat(buf, name_german_3_am[0]);
strcat(buf, name_german_4_am[i - lengthof(name_german_4_an_der)]);
}
}
return 0;
}
static byte MakeSpanishTownName(char *buf, uint32 seed)
{
strcpy(buf, name_spanish_real[SeedChance(0, lengthof(name_spanish_real), seed)]);
return 0;
}
static byte MakeFrenchTownName(char *buf, uint32 seed)
{
strcpy(buf, name_french_real[SeedChance(0, lengthof(name_french_real), seed)]);
return 0;
}
static byte MakeSillyTownName(char *buf, uint32 seed)
{
strcpy(buf, name_silly_1[SeedChance( 0, lengthof(name_silly_1), seed)]);
strcat(buf, name_silly_2[SeedChance(16, lengthof(name_silly_2), seed)]);
return 0;
}
static byte MakeSwedishTownName(char *buf, uint32 seed)
{
int i;
//null terminates the string for strcat
strcpy(buf, "");
// optional first segment
i = SeedChanceBias(0, lengthof(name_swedish_1), seed, 50);
if (i >= 0)
strcat(buf, name_swedish_1[i]);
// mandatory middle segments including option of hardcoded name
if (SeedChance(4, 5, seed) >= 3) {
strcat(buf, name_swedish_2[SeedChance( 7, lengthof(name_swedish_2), seed)]);
} else {
strcat(buf, name_swedish_2a[SeedChance( 7, lengthof(name_swedish_2a), seed)]);
strcat(buf, name_swedish_2b[SeedChance(10, lengthof(name_swedish_2b), seed)]);
strcat(buf, name_swedish_2c[SeedChance(13, lengthof(name_swedish_2c), seed)]);
}
strcat(buf, name_swedish_3[SeedChance(16, lengthof(name_swedish_3), seed)]);
return 0;
}
static byte MakeDutchTownName(char *buf, uint32 seed)
{
int i;
//null terminates the string for strcat
strcpy(buf, "");
// optional first segment
i = SeedChanceBias(0, lengthof(name_dutch_1), seed, 50);
if (i >= 0)
strcat(buf, name_dutch_1[i]);
// mandatory middle segments including option of hardcoded name
if (SeedChance(6, 9, seed) > 4) {
strcat(buf, name_dutch_2[SeedChance( 9, lengthof(name_dutch_2), seed)]);
} else {
strcat(buf, name_dutch_3[SeedChance( 9, lengthof(name_dutch_3), seed)]);
strcat(buf, name_dutch_4[SeedChance(12, lengthof(name_dutch_4), seed)]);
}
strcat(buf, name_dutch_5[SeedChance(15, lengthof(name_dutch_5), seed)]);
return 0;
}
static byte MakeFinnishTownName(char *buf, uint32 seed)
{
//null terminates the string for strcat
strcpy(buf, "");
// Select randomly if town name should consists of one or two parts.
if (SeedChance(0, 15, seed) >= 10) {
strcat(buf, name_finnish_real[SeedChance( 2, lengthof(name_finnish_real), seed)]);
}
// A two-part name by combining one of name_finnish_1 + "la"/"lä"
// The reason for not having the contents of name_finnish_{1,2} in the same table is
// that the ones in name_finnish_2 are not good for this purpose.
else if (SeedChance(0, 15, seed) >= 5) {
uint sel = SeedChance( 0, lengthof(name_finnish_1), seed);
char *last;
strcat(buf, name_finnish_1[sel]);
last = &buf[strlen(buf)-1];
if (*last == 'i')
*last = 'e';
if (strstr(buf, "a") || strstr(buf, "o") || strstr(buf, "u") ||
strstr(buf, "A") || strstr(buf, "O") || strstr(buf, "U"))
{
strcat(buf, "la");
} else {
strcat(buf, "lä");
}
}
// A two-part name by combining one of name_finnish_{1,2} + name_finnish_3.
// Why aren't name_finnish_{1,2} just one table? See above.
else {
uint sel = SeedChance(2,
lengthof(name_finnish_1) + lengthof(name_finnish_2), seed);
if (sel >= lengthof(name_finnish_1)) {
strcat(buf, name_finnish_2[sel-lengthof(name_finnish_1)]);
} else {
strcat(buf, name_finnish_1[sel]);
}
strcat(buf, name_finnish_3[SeedChance(10, lengthof(name_finnish_3), seed)]);
}
return 0;
}
static byte MakePolishTownName(char *buf, uint32 seed)
{
uint i;
uint j;
//null terminates the string for strcat
strcpy(buf, "");
// optional first segment
i = SeedChance(0,
lengthof(name_polish_2_o) + lengthof(name_polish_2_m) +
lengthof(name_polish_2_f) + lengthof(name_polish_2_n),
seed);
j = SeedChance(2, 20, seed);
if (i < lengthof(name_polish_2_o)) {
strcat(buf, name_polish_2_o[SeedChance(3, lengthof(name_polish_2_o), seed)]);
} else if (i < lengthof(name_polish_2_m) + lengthof(name_polish_2_o)) {
if (j < 4)
strcat(buf, name_polish_1_m[SeedChance(5, lengthof(name_polish_1_m), seed)]);
strcat(buf, name_polish_2_m[SeedChance(7, lengthof(name_polish_2_m), seed)]);
if (j >= 4 && j < 16)
strcat(buf, name_polish_3_m[SeedChance(10, lengthof(name_polish_3_m), seed)]);
} else if (i < lengthof(name_polish_2_f) + lengthof(name_polish_2_m) + lengthof(name_polish_2_o)) {
if (j < 4)
strcat(buf, name_polish_1_f[SeedChance(5, lengthof(name_polish_1_f), seed)]);
strcat(buf, name_polish_2_f[SeedChance(7, lengthof(name_polish_2_f), seed)]);
if (j >= 4 && j < 16)
strcat(buf, name_polish_3_f[SeedChance(10, lengthof(name_polish_3_f), seed)]);
} else {
if (j < 4)
strcat(buf, name_polish_1_n[SeedChance(5, lengthof(name_polish_1_n), seed)]);
strcat(buf, name_polish_2_n[SeedChance(7, lengthof(name_polish_2_n), seed)]);
if (j >= 4 && j < 16)
strcat(buf, name_polish_3_n[SeedChance(10, lengthof(name_polish_3_n), seed)]);
}
return 0;
}
static byte MakeCzechTownName(char *buf, uint32 seed)
{
/* Probability of prefixes/suffixes */
/* 0..11 prefix, 12..13 prefix+suffix, 14..17 suffix, 18..31 nothing */
int prob_tails;
bool do_prefix, do_suffix, dynamic_subst;
/* IDs of the respective parts */
int prefix = 0, ending = 0, suffix = 0;
uint postfix = 0;
uint stem;
/* The select criteria. */
CzechGender gender;
CzechChoose choose;
CzechAllow allow;
// 1:3 chance to use a real name.
if (SeedModChance(0, 4, seed) == 0) {
strcpy(buf, name_czech_real[SeedModChance(4, lengthof(name_czech_real), seed)]);
return 0;
}
// NUL terminates the string for strcat()
strcpy(buf, "");
prob_tails = SeedModChance(2, 32, seed);
do_prefix = prob_tails < 12;
do_suffix = prob_tails > 11 && prob_tails < 17;
if (do_prefix) prefix = SeedModChance(5, lengthof(name_czech_adj) * 12, seed) / 12;
if (do_suffix) suffix = SeedModChance(7, lengthof(name_czech_suffix), seed);
// 3:1 chance 3:1 to use dynamic substantive
stem = SeedModChance(9,
lengthof(name_czech_subst_full) + 3 * lengthof(name_czech_subst_stem),
seed);
if (stem < lengthof(name_czech_subst_full)) {
// That was easy!
dynamic_subst = false;
gender = name_czech_subst_full[stem].gender;
choose = name_czech_subst_full[stem].choose;
allow = name_czech_subst_full[stem].allow;
} else {
unsigned int map[lengthof(name_czech_subst_ending)];
int ending_start = -1, ending_stop = -1;
int i;
// Load the substantive
dynamic_subst = true;
stem -= lengthof(name_czech_subst_full);
stem %= lengthof(name_czech_subst_stem);
gender = name_czech_subst_stem[stem].gender;
choose = name_czech_subst_stem[stem].choose;
allow = name_czech_subst_stem[stem].allow;
// Load the postfix (1:1 chance that a postfix will be inserted)
postfix = SeedModChance(14, lengthof(name_czech_subst_postfix) * 2, seed);
if (choose & CZC_POSTFIX) {
// Always get a real postfix.
postfix %= lengthof(name_czech_subst_postfix);
}
if (choose & CZC_NOPOSTFIX) {
// Always drop a postfix.
postfix += lengthof(name_czech_subst_postfix);
}
if (postfix < lengthof(name_czech_subst_postfix))
choose |= CZC_POSTFIX;
else
choose |= CZC_NOPOSTFIX;
// Localize the array segment containing a good gender
for (ending = 0; ending < (int) lengthof(name_czech_subst_ending); ending++) {
const CzechNameSubst *e = &name_czech_subst_ending[ending];
if (gender == CZG_FREE ||
(gender == CZG_NFREE && e->gender != CZG_SNEUT && e->gender != CZG_PNEUT) ||
gender == e->gender) {
if (ending_start < 0)
ending_start = ending;
} else if (ending_start >= 0) {
ending_stop = ending - 1;
break;
}
}
if (ending_stop < 0) {
// Whoa. All the endings matched.
ending_stop = ending - 1;
}
// Make a sequential map of the items with good mask
i = 0;
for (ending = ending_start; ending <= ending_stop; ending++) {
const CzechNameSubst *e = &name_czech_subst_ending[ending];
if ((e->choose & choose) == choose && (e->allow & allow) != 0)
map[i++] = ending;
}
assert(i > 0);
// Load the ending
ending = map[SeedModChance(16, i, seed)];
// Override possible CZG_*FREE; this must be a real gender,
// otherwise we get overflow when modifying the adjectivum.
gender = name_czech_subst_ending[ending].gender;
assert(gender != CZG_FREE && gender != CZG_NFREE);
}
if (do_prefix && (name_czech_adj[prefix].choose & choose) != choose) {
// Throw away non-matching prefix.
do_prefix = false;
}
// Now finally construct the name
if (do_prefix) {
CzechPattern pattern = name_czech_adj[prefix].pattern;
int endpos;
strcat(buf, name_czech_adj[prefix].name);
endpos = strlen(buf) - 1;
if (gender == CZG_SMASC && pattern == CZP_PRIVL) {
/* -ovX -> -uv */
buf[endpos - 2] = 'u';
assert(buf[endpos - 1] == 'v');
buf[endpos] = '\0';
} else {
buf[endpos] = name_czech_patmod[gender][pattern];
}
strcat(buf, " ");
}
if (dynamic_subst) {
strcat(buf, name_czech_subst_stem[stem].name);
if (postfix < lengthof(name_czech_subst_postfix)) {
const char *poststr = name_czech_subst_postfix[postfix];
const char *endstr = name_czech_subst_ending[ending].name;
int postlen, endlen;
postlen = strlen(poststr);
endlen = strlen(endstr);
assert(postlen > 0 && endlen > 0);
// Kill the "avava" and "Jananna"-like cases
if (postlen < 2 || postlen > endlen || (
(poststr[1] != 'v' || poststr[1] != endstr[1]) &&
poststr[2] != endstr[1])
) {
uint buflen;
strcat(buf, poststr);
buflen = strlen(buf);
// k-i -> c-i, h-i -> z-i
if (endstr[0] == 'i') {
switch (buf[buflen - 1]) {
case 'k': buf[buflen - 1] = 'c'; break;
case 'h': buf[buflen - 1] = 'z'; break;
default: break;
}
}
}
}
strcat(buf, name_czech_subst_ending[ending].name);
} else {
strcat(buf, name_czech_subst_full[stem].name);
}
if (do_suffix) {
strcat(buf, " ");
strcat(buf, name_czech_suffix[suffix]);
}
return 0;
}
static byte MakeRomanianTownName(char *buf, uint32 seed)
{
strcpy(buf, name_romanian_real[SeedChance(0, lengthof(name_romanian_real), seed)]);
return 0;
}
static byte MakeSlovakTownName(char *buf, uint32 seed)
{
strcpy(buf, name_slovak_real[SeedChance(0, lengthof(name_slovak_real), seed)]);
return 0;
}
static byte MakeNorwegianTownName(char *buf, uint32 seed)
{
strcpy(buf, "");
// Use first 4 bit from seed to decide whether or not this town should
// have a real name 3/16 chance. Bit 0-3
if (SeedChance(0, 15, seed) < 3) {
// Use 7bit for the realname table index. Bit 4-10
strcat(buf, name_norwegian_real[SeedChance(4, lengthof(name_norwegian_real), seed)]);
} else {
// Use 7bit for the first fake part. Bit 4-10
strcat(buf, name_norwegian_1[SeedChance(4, lengthof(name_norwegian_1), seed)]);
// Use 7bit for the last fake part. Bit 11-17
strcat(buf, name_norwegian_2[SeedChance(11, lengthof(name_norwegian_2), seed)]);
}
return 0;
}
static byte MakeHungarianTownName(char *buf, uint32 seed)
{
uint i;
//null terminates the string for strcat
strcpy(buf, "");
if (SeedChance(12, 15, seed) < 3) {
strcat(buf, name_hungarian_real[SeedChance(0, lengthof(name_hungarian_real), seed)]);
} else {
// optional first segment
i = SeedChance(3, lengthof(name_hungarian_1) * 3, seed);
if (i < lengthof(name_hungarian_1))
strcat(buf, name_hungarian_1[i]);
// mandatory middle segments
strcat(buf, name_hungarian_2[SeedChance(3, lengthof(name_hungarian_2), seed)]);
strcat(buf, name_hungarian_3[SeedChance(6, lengthof(name_hungarian_3), seed)]);
// optional last segment
i = SeedChance(10, lengthof(name_hungarian_4) * 3, seed);
if (i < lengthof(name_hungarian_4)) {
strcat(buf, name_hungarian_4[i]);
}
}
return 0;
}
static byte MakeSwissTownName(char *buf, uint32 seed)
{
strcpy(buf, name_swiss_real[SeedChance(0, lengthof(name_swiss_real), seed)]);
return 0;
}
static byte MakeDanishTownName(char *buf, uint32 seed)
{
int i;
// null terminates the string for strcat
strcpy(buf, "");
// optional first segment
i = SeedChanceBias(0, lengthof(name_danish_1), seed, 50);
if (i >= 0)
strcat(buf, name_danish_1[i]);
// middle segments removed as this algorithm seems to create much more realistic names
strcat(buf, name_danish_2[SeedChance( 7, lengthof(name_danish_2), seed)]);
strcat(buf, name_danish_3[SeedChance(16, lengthof(name_danish_3), seed)]);
return 0;
}
TownNameGenerator * const _town_name_generators[] =
{
MakeEnglishOriginalTownName,
MakeFrenchTownName,
MakeGermanTownName,
MakeEnglishAdditionalTownName,
MakeSpanishTownName,
MakeSillyTownName,
MakeSwedishTownName,
MakeDutchTownName,
MakeFinnishTownName,
MakePolishTownName,
MakeSlovakTownName,
MakeNorwegianTownName,
MakeHungarianTownName,
MakeAustrianTownName,
MakeRomanianTownName,
MakeCzechTownName,
MakeSwissTownName,
MakeDanishTownName,
};
// DO WE NEED THIS ANY MORE?
#define FIXNUM(x, y, z) (((((x) << 16) / (y)) + 1) << z)
uint32 GetOldTownName(uint32 townnameparts, byte old_town_name_type)
{
switch (old_town_name_type) {
case 0: case 3: /* English, American */
/* Already OK */
return townnameparts;
case 1: /* French */
/* For some reason 86 needs to be subtracted from townnameparts
* 0000 0000 0000 0000 0000 0000 1111 1111 */
return FIXNUM(townnameparts - 86, lengthof(name_french_real), 0);
case 2: /* German */
DEBUG(misc, 0) ("German Townnames are buggy... (%d)", townnameparts);
return townnameparts;
case 4: /* Latin-American */
/* 0000 0000 0000 0000 0000 0000 1111 1111 */
return FIXNUM(townnameparts, lengthof(name_spanish_real), 0);
case 5: /* Silly */
/* NUM_SILLY_1 - lower 16 bits
* NUM_SILLY_2 - upper 16 bits without leading 1 (first 8 bytes)
* 1000 0000 2222 2222 0000 0000 1111 1111 */
return FIXNUM(townnameparts, lengthof(name_silly_1), 0) | FIXNUM(GB(townnameparts, 16, 8), lengthof(name_silly_2), 16);
}
return 0;
}