(svn r13729) -Fix: assumption that non-north tiles of a house do not have the 1x1 building bit set was flawed with some NewGRFs. This caused the amount of houses to differ, which causes the town radii to differ, which causes desyncs when towns are expanded.
/* $Id$ */
/** @file tgp.h Functions for the Perlin noise enhanced map generator. */
#ifndef TGP_H
#define TGP_H
void GenerateTerrainPerlin();
#endif /* TGP_H */