(svn r12504) [NoAI] -Documentation: the last few files which now are consistent in their comments (anyway, so I hope :))
/* $Id$ */
/** @file ai_controller.cpp Implementation of AIControler. */
#include "ai_controller.hpp"
#include "../../stdafx.h"
#include "../../openttd.h"
#include "../../player_func.h"
#include "../ai_threads.h"
/* static */ void AIController::Sleep(uint ticks)
{
AI_SuspendPlayer(_current_player, ticks);
}
/* static */ void AIController::Print(bool error_msg, const char *message)
{
if (error_msg) fprintf(stderr, "%s", message);
else printf("%s", message);
}