(svn r1104) -Fix: nasty server crash buffer overflow problem when using release build. Big thanks to Truelight for the guidance in fixing this very annoying bug!
-VS.NET now treats warnings as errors too in the release build.
#ifndef SCREENSHOT_H
#define SCREENSHOT_H
void InitializeScreenshotFormats(void);
const char *GetScreenshotFormatDesc(int i);
void SetScreenshotFormat(int i);
bool MakeScreenshot(void);
bool MakeWorldScreenshot(int left, int top, int width, int height, int zoom);
#endif