gfxinit.h
author tron
Sun, 14 Aug 2005 18:10:18 +0000
changeset 2340 0a9f3eeccb96
child 2436 177cb6a8339f
permissions -rw-r--r--
(svn r2866) Move all functions and tables which aren't directly involved in managing the sprite heap to a new file gfxinit.c.
This doesn't ease the global variable mess, but makes the distinction between sprite heap and gfx loading routines easier.
/* $Id$ */

#ifndef GFXINIT_H
#define GFXINIT_H

void GfxLoadSprites(void);

#endif