(svn r10274) [0.5] -Backport from trunk (r9961, r10023, r10028, r10030, r10038, r10147):
- Fix: Some bits were unset when loading old TTD savegames when they shouldn't be unset (r10147)
- Fix: Sprite resulting from '?' substitution was reloaded into the cache entry for SPR_IMG_QUERY instead of the original sprite cache entry. This resulted in unaccounted missing sprite cache memory, and was exacerbated because the original missing sprite was not cached, so it did it again and again and again. Slowdowns and boom (r10038)
- Fix: One could build on (some) slopes when building on slopes was disabled [FS#823] (r10030)
- Fix: When deleting the first engine of a train with multiple engines, only reopen the train window if the player had the original train window open. This fixes 'random' windows opening for multiple players of the same company (r10028)
- Fix: When selling trains, if there were no wagons between multiheaded engines the rear part could be checked despite having already been deleted (10023)
- Fix: Some files were still in iso8859-15 instead of UTF-8 (r9961)
/* $Id$ */
#ifndef UNMOVABLE_MAP_H
#define UNMOVABLE_MAP_H
enum {
HQ_NUM_TILE = 4,
HQ_NUM_SIZE = 5
};
typedef enum UnmovableType {
UNMOVABLE_TRANSMITTER = 0,
UNMOVABLE_LIGHTHOUSE = 1,
UNMOVABLE_STATUE = 2,
UNMOVABLE_OWNED_LAND = 3,
UNMOVABLE_HQ_NORTH = 0x80,
UNMOVABLE_HQ_WEST = 0x81,
UNMOVABLE_HQ_EAST = 0x82,
UNMOVABLE_HQ_SOUTH = 0x83,
UNMOVABLE_HQ_END = UNMOVABLE_HQ_NORTH + HQ_NUM_SIZE * HQ_NUM_TILE
} UnmovableType;
static inline UnmovableType GetUnmovableType(TileIndex t)
{
assert(IsTileType(t, MP_UNMOVABLE));
return _m[t].m5;
}
static inline bool IsTransmitterTile(TileIndex t)
{
return
IsTileType(t, MP_UNMOVABLE) &&
GetUnmovableType(t) == UNMOVABLE_TRANSMITTER;
}
static inline bool IsOwnedLand(TileIndex t)
{
assert(IsTileType(t, MP_UNMOVABLE));
return GetUnmovableType(t) == UNMOVABLE_OWNED_LAND;
}
static inline bool IsOwnedLandTile(TileIndex t)
{
return IsTileType(t, MP_UNMOVABLE) && IsOwnedLand(t);
}
static inline bool IsCompanyHQ(TileIndex t)
{
return IS_INT_INSIDE(GetUnmovableType(t), UNMOVABLE_HQ_NORTH, UNMOVABLE_HQ_END);
}
static inline byte GetCompanyHQSize(TileIndex t)
{
assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t));
return GB(_m[t].m5, 2, 3);
}
static inline byte GetCompanyHQSection(TileIndex t)
{
assert(IsTileType(t, MP_UNMOVABLE) && IsCompanyHQ(t));
return GB(_m[t].m5, 0, 5);
}
static inline void EnlargeCompanyHQ(TileIndex t, byte size)
{
size *= 4;
if (size <= _m[t].m5 - UNMOVABLE_HQ_NORTH) return;
_m[t + TileDiffXY(0, 0)].m5 = UNMOVABLE_HQ_NORTH + size;
_m[t + TileDiffXY(0, 1)].m5 = UNMOVABLE_HQ_WEST + size;
_m[t + TileDiffXY(1, 0)].m5 = UNMOVABLE_HQ_EAST + size;
_m[t + TileDiffXY(1, 1)].m5 = UNMOVABLE_HQ_SOUTH + size;
}
static inline void MakeUnmovable(TileIndex t, UnmovableType u, Owner o)
{
SetTileType(t, MP_UNMOVABLE);
SetTileOwner(t, o);
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = u;
}
static inline void MakeTransmitter(TileIndex t)
{
MakeUnmovable(t, UNMOVABLE_TRANSMITTER, OWNER_NONE);
}
static inline void MakeLighthouse(TileIndex t)
{
MakeUnmovable(t, UNMOVABLE_LIGHTHOUSE, OWNER_NONE);
}
static inline void MakeStatue(TileIndex t, Owner o)
{
MakeUnmovable(t, UNMOVABLE_STATUE, o);
}
static inline void MakeOwnedLand(TileIndex t, Owner o)
{
MakeUnmovable(t, UNMOVABLE_OWNED_LAND, o);
}
static inline void MakeCompanyHQ(TileIndex t, Owner o)
{
MakeUnmovable(t + TileDiffXY(0, 0), UNMOVABLE_HQ_NORTH, o);
MakeUnmovable(t + TileDiffXY(0, 1), UNMOVABLE_HQ_WEST, o);
MakeUnmovable(t + TileDiffXY(1, 0), UNMOVABLE_HQ_EAST, o);
MakeUnmovable(t + TileDiffXY(1, 1), UNMOVABLE_HQ_SOUTH, o);
}
#endif /* UNMOVABLE_MAP_H */