(svn r12431) [NoAI] -Add: added AIEventSubsidiaryOffer, which keeps you informed about new Subsidiaries
#include "ai_marine.hpp"
namespace SQConvert {
/* Allow AIMarine to be used as Squirrel parameter */
template <> AIMarine *GetParam(ForceType<AIMarine *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIMarine *)instance; }
template <> AIMarine &GetParam(ForceType<AIMarine &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIMarine *)instance; }
template <> const AIMarine *GetParam(ForceType<const AIMarine *>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return (AIMarine *)instance; }
template <> const AIMarine &GetParam(ForceType<const AIMarine &>, HSQUIRRELVM vm, int index) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AIMarine *)instance; }
template <> int Return<AIMarine *>(HSQUIRRELVM vm, AIMarine *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AIMarine", res, NULL, DefSQDestructorCallback<AIMarine>); return 1; }
}; // namespace SQConvert
void SQAIMarine_Register(Squirrel *engine) {
DefSQClass <AIMarine> SQAIMarine("AIMarine");
SQAIMarine.PreRegister(engine);
SQAIMarine.AddConstructor<void (AIMarine::*)(), 1>(engine, "x");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::GetClassName, "GetClassName", 1, "x");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::IsWaterDepotTile, "IsWaterDepotTile", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::IsDockTile, "IsDockTile", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::IsBuoyTile, "IsBuoyTile", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::IsLockTile, "IsLockTile", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::IsCanalTile, "IsCanalTile", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::BuildWaterDepot, "BuildWaterDepot", 3, "xib");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::BuildDock, "BuildDock", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::BuildBuoy, "BuildBuoy", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::BuildLock, "BuildLock", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::BuildCanal, "BuildCanal", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::RemoveWaterDepot, "RemoveWaterDepot", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::RemoveDock, "RemoveDock", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::RemoveBuoy, "RemoveBuoy", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::RemoveLock, "RemoveLock", 2, "xi");
SQAIMarine.DefSQStaticMethod(engine, &AIMarine::RemoveCanal, "RemoveCanal", 2, "xi");
SQAIMarine.PostRegister(engine);
}