(svn r12431) [NoAI] -Add: added AIEventSubsidiaryOffer, which keeps you informed about new Subsidiaries
/* $Id$ */
/** @file ai_road.cpp handles the functions of the AIRoad class */
#include "ai_road.hpp"
#include "../../road_map.h"
#include "../../station_map.h"
/* static */ bool AIRoad::IsRoadTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return (::IsTileType(tile, MP_ROAD) && ::GetRoadTileType(tile) != ROAD_TILE_DEPOT) ||
IsDriveThroughRoadStationTile(tile);
}
/* static */ bool AIRoad::IsRoadDepotTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return ::IsTileType(tile, MP_ROAD) && ::GetRoadTileType(tile) == ROAD_TILE_DEPOT;
}
/* static */ bool AIRoad::IsRoadStationTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return ::IsRoadStopTile(tile);
}
/* static */ bool AIRoad::IsDriveThroughRoadStationTile(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
return ::IsDriveThroughStopTile(tile);
}
/* static */ bool AIRoad::AreRoadTilesConnected(TileIndex t1, TileIndex t2)
{
if (!::IsValidTile(t1)) return false;
if (!::IsValidTile(t2)) return false;
/* Tiles not neighbouring */
if ((abs((int)::TileX(t1) - (int)::TileX(t2)) + abs((int)::TileY(t1) - (int)::TileY(t2))) != 1) return false;
RoadBits r1 = ::GetAnyRoadBits(t1, ROADTYPE_ROAD);
RoadBits r2 = ::GetAnyRoadBits(t2, ROADTYPE_ROAD);
DiagDirection dir_1 = (DiagDirection)((::TileX(t1) == ::TileX(t2)) ? (::TileY(t1) < ::TileY(t2) ? 2 : 0) : (::TileX(t1) < ::TileX(t2) ? 1 : 3));
DiagDirection dir_2 = ::ReverseDiagDir(dir_1);
return HasBit(r1, dir_1) && HasBit(r2, dir_2);
}
/* static */ int32 AIRoad::GetNeighbourRoadCount(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
int32 neighbour = 0;
if (::IsTileType(tile + ::TileDiffXY(-1, 0), MP_ROAD) && ::GetRoadTileType(tile + ::TileDiffXY(-1, 0)) != ROAD_TILE_DEPOT) neighbour++;
if (::IsTileType(tile + ::TileDiffXY( 1, 0), MP_ROAD) && ::GetRoadTileType(tile + ::TileDiffXY( 1, 0)) != ROAD_TILE_DEPOT) neighbour++;
if (::IsTileType(tile + ::TileDiffXY( 0,-1), MP_ROAD) && ::GetRoadTileType(tile + ::TileDiffXY( 0,-1)) != ROAD_TILE_DEPOT) neighbour++;
if (::IsTileType(tile + ::TileDiffXY( 0, 1), MP_ROAD) && ::GetRoadTileType(tile + ::TileDiffXY( 0, 1)) != ROAD_TILE_DEPOT) neighbour++;
return neighbour;
}
/* static */ TileIndex AIRoad::GetRoadDepotFrontTile(TileIndex depot)
{
if (!IsRoadDepotTile(depot)) return INVALID_TILE;
return depot + ::TileOffsByDiagDir(::GetRoadDepotDirection(depot));
}
/* static */ TileIndex AIRoad::GetRoadStationFrontTile(TileIndex station)
{
if (!IsRoadStationTile(station)) return INVALID_TILE;
return station + ::TileOffsByDiagDir(::GetRoadStopDir(station));
}
/* static */ TileIndex AIRoad::GetDriveThroughBackTile(TileIndex station)
{
if (!IsDriveThroughRoadStationTile(station)) return INVALID_TILE;
return station + ::TileOffsByDiagDir(::ReverseDiagDir(::GetRoadStopDir(station)));
}
/* static */ bool AIRoad::BuildRoad(TileIndex start, TileIndex end)
{
if (start == end) return false;
if (!::IsValidTile(start)) return false;
if (!::IsValidTile(end)) return false;
/* Not on one line */
if (TileX(start) != TileX(end) &&
TileY(start) != TileY(end)) return false;
return AIObject::DoCommand(end, start, (TileY(start) != TileY(end) ? 4 : 0) | (start < end ? 1 : 2) | (ROADTYPE_ROAD << 3), CMD_BUILD_LONG_ROAD);
}
/* static */ bool AIRoad::BuildRoadFull(TileIndex start, TileIndex end)
{
if (start == end) return false;
if (!::IsValidTile(start)) return false;
if (!::IsValidTile(end)) return false;
/* Not on one line */
if (TileX(start) != TileX(end) &&
TileY(start) != TileY(end)) return false;
return AIObject::DoCommand(end, start, (TileY(start) != TileY(end) ? 4 : 0) | (start < end ? 2 : 1), CMD_BUILD_LONG_ROAD);
}
/* static */ bool AIRoad::BuildRoadDepot(TileIndex tile, TileIndex front)
{
if (tile == front) return false;
if (!::IsValidTile(tile)) return false;
if (!::IsValidTile(front)) return false;
uint entrance_dir = (TileX(tile) == TileX(front)) ? (TileY(tile) < TileY(front) ? 1 : 3) : (TileX(tile) < TileX(front) ? 2 : 0);
return AIObject::DoCommand(tile, entrance_dir, ROADTYPE_ROAD << 2, CMD_BUILD_ROAD_DEPOT);
}
/* static */ bool AIRoad::BuildRoadStation(TileIndex tile, TileIndex front, bool truck, bool drive_through)
{
if (tile == front) return false;
if (!::IsValidTile(tile)) return false;
if (!::IsValidTile(front)) return false;
uint entrance_dir;
if (drive_through) {
entrance_dir = TileY(tile) != TileY(front);
} else {
entrance_dir = (TileX(tile) == TileX(front)) ? (TileY(tile) < TileY(front) ? 1 : 3) : (TileX(tile) < TileX(front) ? 2 : 0);
}
return AIObject::DoCommand(tile, entrance_dir, (drive_through ? 2 : 0) | (truck ? 1 : 0) | (ROADTYPES_ROAD << 2), CMD_BUILD_ROAD_STOP);
}
/* static */ bool AIRoad::RemoveRoad(TileIndex start, TileIndex end)
{
if (!::IsValidTile(start)) return false;
if (!::IsValidTile(end)) return false;
/* Not on one line */
if (TileX(start) != TileX(end) &&
TileY(start) != TileY(end)) return false;
return AIObject::DoCommand(end, start, (TileY(start) != TileY(end) ? 4 : 0) | (start < end ? 1 : 2) | (ROADTYPE_ROAD << 3), CMD_REMOVE_LONG_ROAD);
}
/* static */ bool AIRoad::RemoveRoadFull(TileIndex start, TileIndex end)
{
if (!::IsValidTile(start)) return false;
if (!::IsValidTile(end)) return false;
/* Not on one line */
if (TileX(start) != TileX(end) &&
TileY(start) != TileY(end)) return false;
return AIObject::DoCommand(end, start, (TileY(start) != TileY(end) ? 4 : 0) | (start < end ? 2 : 1), CMD_REMOVE_LONG_ROAD);
}
/* static */ bool AIRoad::RemoveRoadDepot(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
if (!IsTileType(tile, MP_ROAD) || GetRoadTileType(tile) != ROAD_TILE_DEPOT) return false;
return AIObject::DoCommand(tile, 0, 0, CMD_LANDSCAPE_CLEAR);
}
/* static */ bool AIRoad::RemoveRoadStation(TileIndex tile)
{
if (!::IsValidTile(tile)) return false;
if (!IsTileType(tile, MP_STATION) || !IsRoadStop(tile)) return false;
return AIObject::DoCommand(tile, 0, GetRoadStopType(tile), CMD_REMOVE_ROAD_STOP);
}