fileio.h
author peter1138
Wed, 04 Jan 2006 20:18:39 +0000
changeset 2814 0f534d66544e
parent 2736 1ea068235989
child 4201 3004bdee457d
permissions -rw-r--r--
(svn r3362) Fix issue with loading old (TTD) savegames:
- move call to convert from old to new train subtypes.
- ensure AI is started for AI players.
/* $Id$ */

#ifndef FILEIO_H
#define FILEIO_H

void FioSeekTo(uint32 pos, int mode);
void FioSeekToFile(uint32 pos);
uint32 FioGetPos(void);
byte FioReadByte(void);
uint16 FioReadWord(void);
uint32 FioReadDword(void);
void FioCloseAll(void);
FILE *FioFOpenFile(const char *filename);
void FioOpenFile(int slot, const char *filename);
void FioReadBlock(void *ptr, uint size);
void FioSkipBytes(int n);
bool FiosCheckFileExists(const char *filename);

#endif /* FILEIO_H */