callback_table.c
author KUDr
Sun, 31 Dec 2006 02:53:23 +0000
branchcustombridgeheads
changeset 5611 11da6bafbfb9
parent 4689 b4bf1ef178d8
child 5510 d4b8e7933d5e
permissions -rw-r--r--
(svn r7687) [cbh] - Fix: trains can now enter the bridge from side. They still can't leave it from side (pathfinder will need to be invoked when the other ramp is entered). Also the code is not very clear and needs review. It is more proof of concept than final solution. I hope that somebody smarter (Celestar) can do it better.
/* $Id$ */

#include "stdafx.h"
#include "openttd.h"
#include "callback_table.h"
#include "functions.h"

// If you add a callback for DoCommandP, also add the callback in here
//   see below for the full list!
// If you don't do it, it won't work across the network!!

/* aircraft_gui.c */
CommandCallback CcBuildAircraft;
CommandCallback CcCloneAircraft;

/* airport_gui.c */
CommandCallback CcBuildAirport;

/* bridge_gui.c */
CommandCallback CcBuildBridge;

/* dock_gui.c */
CommandCallback CcBuildDocks;
CommandCallback CcBuildCanal;

/* depot_gui.c */
CommandCallback CcCloneVehicle;

/* main_gui.c */
CommandCallback CcPlaySound10;
CommandCallback CcPlaceSign;
CommandCallback CcTerraform;
CommandCallback CcBuildTown;

/* rail_gui.c */
CommandCallback CcPlaySound1E;
CommandCallback CcRailDepot;
CommandCallback CcStation;
CommandCallback CcBuildRailTunnel;

/* road_gui.c */
CommandCallback CcPlaySound1D;
CommandCallback CcBuildRoadTunnel;
CommandCallback CcRoadDepot;

/* roadveh_gui.c */
CommandCallback CcBuildRoadVeh;
CommandCallback CcCloneRoadVeh;

/* ship_gui.c */
CommandCallback CcBuildShip;
CommandCallback CcCloneShip;

/* train_gui.c */
CommandCallback CcBuildWagon;
CommandCallback CcBuildLoco;
CommandCallback CcCloneTrain;

CommandCallback CcAI;

CommandCallback *_callback_table[] = {
	/* 0x00 */ NULL,
	/* 0x01 */ CcBuildAircraft,
	/* 0x02 */ CcBuildAirport,
	/* 0x03 */ CcBuildBridge,
	/* 0x04 */ CcBuildCanal,
	/* 0x05 */ CcBuildDocks,
	/* 0x06 */ CcBuildLoco,
	/* 0x07 */ CcBuildRoadVeh,
	/* 0x08 */ CcBuildShip,
	/* 0x09 */ CcBuildTown,
	/* 0x0A */ CcBuildRoadTunnel,
	/* 0x0B */ CcBuildRailTunnel,
	/* 0x0C */ CcBuildWagon,
	/* 0x0D */ CcRoadDepot,
	/* 0x0E */ CcRailDepot,
	/* 0x0F */ CcPlaceSign,
	/* 0x10 */ CcPlaySound10,
	/* 0x11 */ CcPlaySound1D,
	/* 0x12 */ CcPlaySound1E,
	/* 0x13 */ CcStation,
	/* 0x14 */ CcTerraform,
	/* 0x15 */ CcCloneAircraft,
	/* 0x16 */ CcCloneRoadVeh,
	/* 0x17 */ CcCloneShip,
	/* 0x18 */ CcCloneTrain,
	/* 0x19 */ CcAI,
	/* 0x1A */ CcCloneVehicle
};

const int _callback_table_count = lengthof(_callback_table);