direction.h
author KUDr
Sun, 31 Dec 2006 02:53:23 +0000
branchcustombridgeheads
changeset 5611 11da6bafbfb9
parent 4666 850b5b6e4bac
permissions -rw-r--r--
(svn r7687) [cbh] - Fix: trains can now enter the bridge from side. They still can't leave it from side (pathfinder will need to be invoked when the other ramp is entered). Also the code is not very clear and needs review. It is more proof of concept than final solution. I hope that somebody smarter (Celestar) can do it better.
/* $Id$ */

#ifndef DIRECTION_H
#define DIRECTION_H

/* Direction as commonly used in v->direction, 8 way. */
typedef enum Direction {
	DIR_N   = 0,
	DIR_NE  = 1,      /* Northeast, upper right on your monitor */
	DIR_E   = 2,
	DIR_SE  = 3,
	DIR_S   = 4,
	DIR_SW  = 5,
	DIR_W   = 6,
	DIR_NW  = 7,
	DIR_END,
	INVALID_DIR = 0xFF,
} Direction;

static inline Direction ReverseDir(Direction d)
{
	return (Direction)(4 ^ d);
}


typedef enum DirDiff {
	DIRDIFF_SAME    = 0,
	DIRDIFF_45RIGHT = 1,
	DIRDIFF_90RIGHT = 2,
	DIRDIFF_REVERSE = 4,
	DIRDIFF_90LEFT  = 6,
	DIRDIFF_45LEFT  = 7
} DirDiff;

static inline DirDiff DirDifference(Direction d0, Direction d1)
{
	return (DirDiff)((d0 + 8 - d1) % 8);
}

static inline DirDiff ChangeDirDiff(DirDiff d, DirDiff delta)
{
	return (DirDiff)((d + delta) % 8);
}


static inline Direction ChangeDir(Direction d, DirDiff delta)
{
	return (Direction)((d + delta) % 8);
}


/* Direction commonly used as the direction of entering and leaving tiles, 4-way */
typedef enum DiagDirection {
	DIAGDIR_NE  = 0,      /* Northeast, upper right on your monitor */
	DIAGDIR_SE  = 1,
	DIAGDIR_SW  = 2,
	DIAGDIR_NW  = 3,
	DIAGDIR_END,
	INVALID_DIAGDIR = 0xFF,
} DiagDirection;

static inline DiagDirection ReverseDiagDir(DiagDirection d)
{
	return (DiagDirection)(2 ^ d);
}


typedef enum DiagDirDiff {
	DIAGDIRDIFF_SAME    = 0,
	DIAGDIRDIFF_90RIGHT = 1,
	DIAGDIRDIFF_REVERSE = 2,
	DIAGDIRDIFF_90LEFT  = 3
} DiagDirDiff;

static inline DiagDirection ChangeDiagDir(DiagDirection d, DiagDirDiff delta)
{
	return (DiagDirection)((d + delta) % 4);
}


static inline DiagDirection DirToDiagDir(Direction dir)
{
	return (DiagDirection)(dir >> 1);
}


static inline Direction DiagDirToDir(DiagDirection dir)
{
	return (Direction)(dir * 2 + 1);
}


/* the 2 axis */
typedef enum Axis {
	AXIS_X = 0,
	AXIS_Y = 1,
	AXIS_END
} Axis;


static inline Axis OtherAxis(Axis a)
{
	return (Axis)(a ^ 1);
}


static inline Axis DiagDirToAxis(DiagDirection d)
{
	return (Axis)(d & 1);
}


/*
 * Converts an Axis to a DiagDirection
 * Points always in the positive direction, i.e. S[EW]
 */
static inline DiagDirection AxisToDiagDir(Axis a)
{
	return (DiagDirection)(2 - a);
}

/**
 * Convert an axis and a flag for north/south into a DiagDirection
 * @param ns north -> 0, south -> 1
 */
static inline DiagDirection XYNSToDiagDir(Axis xy, uint ns)
{
	return (DiagDirection)(xy * 3 ^ ns * 2);
}


static inline bool IsValidDiagDirection(DiagDirection d)
{
	return d < DIAGDIR_END;
}

static inline bool IsValidDirection(Direction d)
{
	return d < DIR_END;
}

static inline bool IsValidAxis(Axis d)
{
	return d < AXIS_END;
}

#endif /* DIRECTION_H */