(svn r7687) [cbh] - Fix: trains can now enter the bridge from side. They still can't leave it from side (pathfinder will need to be invoked when the other ramp is entered). Also the code is not very clear and needs review. It is more proof of concept than final solution. I hope that somebody smarter (Celestar) can do it better.
/* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#include "table/strings.h"
#include "table/sprites.h"
#include "functions.h"
#include "window.h"
#include "gfx.h"
#include "sound.h"
#include "hal.h"
#include "macros.h"
#include "variables.h"
#include "music.h"
static byte _music_wnd_cursong;
static bool _song_is_active;
static byte _cur_playlist[NUM_SONGS_PLAYLIST];
static byte _playlist_all[] = {
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 0
};
static byte _playlist_old_style[] = {
1, 8, 2, 9, 14, 15, 19, 13, 0
};
static byte _playlist_new_style[] = {
6, 11, 10, 17, 21, 18, 5, 0
};
static byte _playlist_ezy_street[] = {
12, 7, 16, 3, 20, 4, 0
};
static byte * const _playlists[] = {
_playlist_all,
_playlist_old_style,
_playlist_new_style,
_playlist_ezy_street,
msf.custom_1,
msf.custom_2,
};
static void SkipToPrevSong(void)
{
byte *b = _cur_playlist;
byte *p = b;
byte t;
if (b[0] == 0) return; // empty playlist
do p++; while (p[0] != 0); // find the end
t = *--p; // and copy the bytes
while (p != b) {
p--;
p[1] = p[0];
}
*b = t;
_song_is_active = false;
}
static void SkipToNextSong(void)
{
byte* b = _cur_playlist;
byte t;
t = b[0];
if (t != 0) {
while (b[1] != 0) {
b[0] = b[1];
b++;
}
b[0] = t;
}
_song_is_active = false;
}
static void MusicVolumeChanged(byte new_vol)
{
_music_driver->set_volume(new_vol);
}
static void DoPlaySong(void)
{
char filename[256];
snprintf(filename, sizeof(filename), "%s%s",
_paths.gm_dir, origin_songs_specs[_music_wnd_cursong - 1].filename);
_music_driver->play_song(filename);
}
static void DoStopMusic(void)
{
_music_driver->stop_song();
}
static void SelectSongToPlay(void)
{
uint i = 0;
uint j = 0;
char filename[256];
memset(_cur_playlist, 0, sizeof(_cur_playlist));
do {
if (_playlists[msf.playlist][i] != 0) { // Don't evaluate playlist terminator
snprintf(filename, sizeof(filename), "%s%s",
_paths.gm_dir, origin_songs_specs[(_playlists[msf.playlist][i]) - 1].filename);
/* we are now checking for the existence of that file prior
* to add it to the list of available songs */
if (FileExists(filename)) {
_cur_playlist[j] = _playlists[msf.playlist][i];
j++;
}
}
} while (_playlists[msf.playlist][i++] != 0 && i < lengthof(_cur_playlist) - 1);
if (msf.shuffle) {
i = 500;
do {
uint32 r = InteractiveRandom();
byte *a = &_cur_playlist[GB(r, 0, 5)];
byte *b = &_cur_playlist[GB(r, 8, 5)];
if (*a != 0 && *b != 0) {
byte t = *a;
*a = *b;
*b = t;
}
} while (--i);
}
}
static void StopMusic(void)
{
_music_wnd_cursong = 0;
DoStopMusic();
_song_is_active = false;
InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}
static void PlayPlaylistSong(void)
{
if (_cur_playlist[0] == 0) {
SelectSongToPlay();
/* if there is not songs in the playlist, it may indicate
* no file on the gm folder, or even no gm folder.
* Stop the playback, then */
if (_cur_playlist[0] == 0) {
_song_is_active = false;
_music_wnd_cursong = 0;
msf.playing = false;
return;
}
}
_music_wnd_cursong = _cur_playlist[0];
DoPlaySong();
_song_is_active = true;
InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 9);
}
void ResetMusic(void)
{
_music_wnd_cursong = 1;
DoPlaySong();
}
void MusicLoop(void)
{
if (!msf.playing && _song_is_active) {
StopMusic();
} else if (msf.playing && !_song_is_active) {
PlayPlaylistSong();
}
if (!_song_is_active) return;
if (!_music_driver->is_song_playing()) {
if (_game_mode != GM_MENU) {
StopMusic();
SkipToNextSong();
PlayPlaylistSong();
} else {
ResetMusic();
}
}
}
static void MusicTrackSelectionWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
const byte* p;
uint i;
int y;
SetWindowWidgetDisabledState(w, 11, msf.playlist <= 3);
LowerWindowWidget(w, 3);
LowerWindowWidget(w, 4);
DrawWindowWidgets(w);
GfxFillRect(3, 23, 3+177,23+191,0);
GfxFillRect(251, 23, 251+177,23+191,0);
DrawStringCentered(92, 15, STR_01EE_TRACK_INDEX, 0);
SetDParam(0, STR_01D5_ALL + msf.playlist);
DrawStringCentered(340, 15, STR_01EF_PROGRAM, 0);
for (i = 1; i <= NUM_SONGS_AVAILABLE; i++) {
SetDParam(0, i);
SetDParam(2, i);
SetDParam(1, SPECSTR_SONGNAME);
DrawString(4, 23+(i-1)*6, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
}
for (i = 0; i != 6; i++) {
DrawStringCentered(216, 45 + i * 8, STR_01D5_ALL + i, (i == msf.playlist) ? 0xC : 0x10);
}
DrawStringCentered(216, 45+8*6+16, STR_01F0_CLEAR, 0);
#if 0
DrawStringCentered(216, 45 + 8 * 6 + 16 * 2, STR_01F1_SAVE, 0);
#endif
y = 23;
for (p = _playlists[msf.playlist], i = 0; (i = *p) != 0; p++) {
SetDParam(0, i);
SetDParam(1, SPECSTR_SONGNAME);
SetDParam(2, i);
DrawString(252, y, (i < 10) ? STR_01EC_0 : STR_01ED, 0);
y += 6;
}
break;
}
case WE_CLICK:
switch (e->we.click.widget) {
case 3: { // add to playlist
int y = (e->we.click.pt.y - 23) / 6;
uint i;
byte *p;
if (msf.playlist < 4) return;
if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;
p = _playlists[msf.playlist];
for (i = 0; i != NUM_SONGS_PLAYLIST - 1; i++) {
if (p[i] == 0) {
p[i] = y + 1;
p[i + 1] = 0;
SetWindowDirty(w);
SelectSongToPlay();
break;
}
}
} break;
case 4: { // remove from playlist
int y = (e->we.click.pt.y - 23) / 6;
uint i;
byte *p;
if (msf.playlist < 4) return;
if (!IS_INT_INSIDE(y, 0, NUM_SONGS_AVAILABLE)) return;
p = _playlists[msf.playlist];
for (i = y; i != NUM_SONGS_PLAYLIST - 1; i++) {
p[i] = p[i + 1];
}
SetWindowDirty(w);
SelectSongToPlay();
} break;
case 11: // clear
_playlists[msf.playlist][0] = 0;
SetWindowDirty(w);
StopMusic();
SelectSongToPlay();
break;
#if 0
case 12: // save
ShowInfo("MusicTrackSelectionWndProc:save not implemented\n");
break;
#endif
case 5: case 6: case 7: case 8: case 9: case 10: /* set playlist */
msf.playlist = e->we.click.widget - 5;
SetWindowDirty(w);
InvalidateWindow(WC_MUSIC_WINDOW, 0);
StopMusic();
SelectSongToPlay();
break;
}
break;
}
}
static const Widget _music_track_selection_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 431, 0, 13, STR_01EB_MUSIC_PROGRAM_SELECTION, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 431, 14, 217, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 2, 181, 22, 215, 0x0, STR_01FA_CLICK_ON_MUSIC_TRACK_TO},
{ WWT_PANEL, RESIZE_NONE, 14, 250, 429, 22, 215, 0x0, STR_CLICK_ON_TRACK_TO_REMOVE},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 44, 51, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 52, 59, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 60, 67, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 68, 75, 0x0, STR_0330_SELECT_EZY_STREET_STYLE},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 76, 83, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 84, 91, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 108, 115, 0x0, STR_01F8_CLEAR_CURRENT_PROGRAM_CUSTOM1},
#if 0
{ WWT_PUSHBTN, RESIZE_NONE, 14, 186, 245, 124, 131, 0x0, STR_01F9_SAVE_MUSIC_SETTINGS},
#endif
{ WIDGETS_END},
};
static const WindowDesc _music_track_selection_desc = {
104, 131, 432, 218,
WC_MUSIC_TRACK_SELECTION,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_music_track_selection_widgets,
MusicTrackSelectionWndProc
};
static void ShowMusicTrackSelection(void)
{
AllocateWindowDescFront(&_music_track_selection_desc, 0);
}
static void MusicWindowWndProc(Window *w, WindowEvent *e)
{
switch (e->event) {
case WE_PAINT: {
uint i;
StringID str;
RaiseWindowWidget(w, 7);
RaiseWindowWidget(w, 9);
DrawWindowWidgets(w);
GfxFillRect(187, 16, 200, 33, 0);
for (i = 0; i != 8; i++) {
int color = 0xD0;
if (i > 4) {
color = 0xBF;
if (i > 6) {
color = 0xB8;
}
}
GfxFillRect(187, NUM_SONGS_PLAYLIST - i * 2, 200, NUM_SONGS_PLAYLIST - i * 2, color);
}
GfxFillRect(60, 46, 239, 52, 0);
if (_song_is_active == 0 || _music_wnd_cursong == 0) {
str = STR_01E3;
} else {
SetDParam(0, _music_wnd_cursong);
str = (_music_wnd_cursong < 10) ? STR_01E4_0 : STR_01E5;
}
DrawString(62, 46, str, 0);
str = STR_01E6;
if (_song_is_active != 0 && _music_wnd_cursong != 0) {
str = STR_01E7;
SetDParam(0, SPECSTR_SONGNAME);
SetDParam(1, _music_wnd_cursong);
}
DrawStringCentered(155, 46, str, 0);
DrawString(60, 38, STR_01E8_TRACK_XTITLE, 0);
for (i = 0; i != 6; i++) {
DrawStringCentered(25 + i * 50, 59, STR_01D5_ALL + i, msf.playlist == i ? 0xC : 0x10);
}
DrawStringCentered(31, 43, STR_01E9_SHUFFLE, (msf.shuffle ? 0xC : 0x10));
DrawStringCentered(269, 43, STR_01EA_PROGRAM, 0);
DrawStringCentered(141, 15, STR_01DB_MUSIC_VOLUME, 0);
DrawStringCentered(141, 29, STR_01DD_MIN_MAX, 0);
DrawStringCentered(247, 15, STR_01DC_EFFECTS_VOLUME, 0);
DrawStringCentered(247, 29, STR_01DD_MIN_MAX, 0);
DrawFrameRect(108, 23, 174, 26, 14, FR_LOWERED);
DrawFrameRect(214, 23, 280, 26, 14, FR_LOWERED);
DrawFrameRect(
108 + msf.music_vol / 2, 22, 111 + msf.music_vol / 2, 28, 14, 0
);
DrawFrameRect(
214 + msf.effect_vol / 2, 22, 217 + msf.effect_vol / 2, 28, 14, 0
);
} break;
case WE_CLICK:
switch (e->we.click.widget) {
case 2: // skip to prev
if (!_song_is_active)
return;
SkipToPrevSong();
break;
case 3: // skip to next
if (!_song_is_active)
return;
SkipToNextSong();
break;
case 4: // stop playing
msf.playing = false;
break;
case 5: // start playing
msf.playing = true;
break;
case 6:{ // volume sliders
byte *vol,new_vol;
int x = e->we.click.pt.x - 88;
if (x < 0)
return;
vol = &msf.music_vol;
if (x >= 106) {
vol = &msf.effect_vol;
x -= 106;
}
new_vol = min(max(x-21,0)*2,127);
if (new_vol != *vol) {
*vol = new_vol;
if (vol == &msf.music_vol)
MusicVolumeChanged(new_vol);
SetWindowDirty(w);
}
_left_button_clicked = false;
} break;
case 10: //toggle shuffle
msf.shuffle ^= 1;
StopMusic();
SelectSongToPlay();
break;
case 11: //show track selection
ShowMusicTrackSelection();
break;
case 12: case 13: case 14: case 15: case 16: case 17: // playlist
msf.playlist = e->we.click.widget - 12;
SetWindowDirty(w);
InvalidateWindow(WC_MUSIC_TRACK_SELECTION, 0);
StopMusic();
SelectSongToPlay();
break;
}
break;
case WE_MOUSELOOP:
InvalidateWindowWidget(WC_MUSIC_WINDOW, 0, 7);
break;
}
}
static const Widget _music_window_widgets[] = {
{ WWT_CLOSEBOX, RESIZE_NONE, 14, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
{ WWT_CAPTION, RESIZE_NONE, 14, 11, 299, 0, 13, STR_01D2_JAZZ_JUKEBOX, STR_018C_WINDOW_TITLE_DRAG_THIS},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 0, 21, 14, 35, SPR_IMG_SKIP_TO_PREV, STR_01DE_SKIP_TO_PREVIOUS_TRACK},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 22, 43, 14, 35, SPR_IMG_SKIP_TO_NEXT, STR_01DF_SKIP_TO_NEXT_TRACK_IN_SELECTION},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 44, 65, 14, 35, SPR_IMG_STOP_MUSIC, STR_01E0_STOP_PLAYING_MUSIC},
{ WWT_PUSHIMGBTN, RESIZE_NONE, 14, 66, 87, 14, 35, SPR_IMG_PLAY_MUSIC, STR_01E1_START_PLAYING_MUSIC},
{ WWT_PANEL, RESIZE_NONE, 14, 88, 299, 14, 35, 0x0, STR_01E2_DRAG_SLIDERS_TO_SET_MUSIC},
{ WWT_PANEL, RESIZE_NONE, 14, 186, 201, 15, 34, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 0, 299, 36, 57, 0x0, STR_NULL},
{ WWT_PANEL, RESIZE_NONE, 14, 59, 240, 45, 53, 0x0, STR_NULL},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 6, 55, 42, 49, 0x0, STR_01FB_TOGGLE_PROGRAM_SHUFFLE},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 244, 293, 42, 49, 0x0, STR_01FC_SHOW_MUSIC_TRACK_SELECTION},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 0, 49, 58, 65, 0x0, STR_01F3_SELECT_ALL_TRACKS_PROGRAM},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 50, 99, 58, 65, 0x0, STR_01F4_SELECT_OLD_STYLE_MUSIC},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 100, 149, 58, 65, 0x0, STR_01F5_SELECT_NEW_STYLE_MUSIC},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 150, 199, 58, 65, 0x0, STR_0330_SELECT_EZY_STREET_STYLE},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 200, 249, 58, 65, 0x0, STR_01F6_SELECT_CUSTOM_1_USER_DEFINED},
{ WWT_PUSHBTN, RESIZE_NONE, 14, 250, 299, 58, 65, 0x0, STR_01F7_SELECT_CUSTOM_2_USER_DEFINED},
{ WIDGETS_END},
};
static const WindowDesc _music_window_desc = {
0, 22, 300, 66,
WC_MUSIC_WINDOW,0,
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
_music_window_widgets,
MusicWindowWndProc
};
void ShowMusicWindow(void)
{
AllocateWindowDescFront(&_music_window_desc, 0);
}