(svn r13532) [NoAI] -Fix: in MultiPlayer SignID wasn't set correctly, causing weird effects. Code is now more unified, which should avoid simular effects in the future (tnx to glx for initial patch)
/* $Id$ */
/** @file terraform_gui.h GUI stuff related to terraforming. */
#ifndef TERRAFORM_GUI_H
#define TERRAFORM_GUI_H
#include "window_type.h"
void CcTerraform(bool success, TileIndex tile, uint32 p1, uint32 p2);
void ShowTerraformToolbar(Window *link = NULL);
void ShowEditorTerraformToolbar();
#endif /* GUI_H */