(svn r13532) [NoAI] -Fix: in MultiPlayer SignID wasn't set correctly, causing weird effects. Code is now more unified, which should avoid simular effects in the future (tnx to glx for initial patch)
/* $Id$ */
/** @file toolbar_gui.h Stuff related to the (main) toolbar. */
#ifndef TOOLBAR_GUI_H
#define TOOLBAR_GUI_H
void AllocateToolbar();
#endif /*TOOLBAR_GUI_H*/