src/void_map.h
author smatz
Thu, 17 Jan 2008 19:49:06 +0000
changeset 8838 1549b7f9d0a8
parent 8604 8afdd9877afd
child 10429 1b99254f9607
permissions -rw-r--r--
(svn r11908) -Fix: update crossing when merging a company, when building a crossing and after loading older savegame
/* $Id$ */

/** @file void_map.h */

#ifndef VOID_MAP_H
#define VOID_MAP_H

#include "tile_map.h"

/**
 * Make a nice void tile ;)
 * @param t the tile to make void
 */
static inline void MakeVoid(TileIndex t)
{
	SetTileType(t, MP_VOID);
	SetTileHeight(t, 0);
	_m[t].m1 = 0;
	_m[t].m2 = 0;
	_m[t].m3 = 0;
	_m[t].m4 = 0;
	_m[t].m5 = 0;
	_m[t].m6 = 0;
	_me[t].m7 = 0;
}

#endif /* VOID_MAP_H */