ship.h
author KUDr
Sat, 18 Nov 2006 19:20:47 +0000
changeset 5129 15e48dea98a5
parent 4725 f7284b86833f
permissions -rw-r--r--
(svn r7210) -CodeChange: [YAPF] the global cache object is now not destroyed/recreated whenever the cache is invalidated. It now supports Flush() method that is used instead. It should also fix mem-leak warning produced by valgrind (Tron)
/* $Id$ */

#ifndef SHIP_H
#define SHIP_H

#include "vehicle.h"

void CcCloneShip(bool success, TileIndex tile, uint32 p1, uint32 p2);
void RecalcShipStuff(Vehicle *v);

static inline bool IsShipInDepot(const Vehicle* v)
{
	assert(v->type == VEH_Ship);
	return v->u.ship.state == 0x80;
}

static inline bool IsShipInDepotStopped(const Vehicle* v)
{
	return IsShipInDepot(v) && v->vehstatus & VS_STOPPED;
}

#endif /* SHIP_H */