(svn r9280) [gamebalance] -Feature: The amount of passengers and mail now depends on the activity of a town. Also note that the general scheme of how passengers (and mail) are generated has been changed: The amount now correlates linearly to the population of a house.
/* $Id$ */
KNOWN BUGS / PROBLEMS:
bridges:
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run
electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)