src/music.cpp
author celestar
Sun, 18 Mar 2007 17:45:27 +0000
branchgamebalance
changeset 9893 1f207c0b7345
parent 6527 f584ab6d87f8
child 9308 1c10406373f5
permissions -rw-r--r--
(svn r9280) [gamebalance] -Feature: The amount of passengers and mail now depends on the activity of a town. Also note that the general scheme of how passengers (and mail) are generated has been changed: The amount now correlates linearly to the population of a house.
/* $Id$ */

/** @file music.cpp */

#include "music.h"

const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE] = {
	{"gm_tt00.gm", "Tycoon DELUXE Theme"},
	{"gm_tt02.gm", "Easy Driver"},
	{"gm_tt03.gm", "Little Red Diesel"},
	{"gm_tt17.gm", "Cruise Control"},
	{"gm_tt07.gm", "Don't Walk!"},
	{"gm_tt09.gm", "Fell Apart On Me"},
	{"gm_tt04.gm", "City Groove"},
	{"gm_tt19.gm", "Funk Central"},
	{"gm_tt06.gm", "Stoke It"},
	{"gm_tt12.gm", "Road Hog"},
	{"gm_tt05.gm", "Aliens Ate My Railway"},
	{"gm_tt01.gm", "Snarl Up"},
	{"gm_tt18.gm", "Stroll On"},
	{"gm_tt10.gm", "Can't Get There From Here"},
	{"gm_tt08.gm", "Sawyer's Tune"},
	{"gm_tt13.gm", "Hold That Train!"},
	{"gm_tt21.gm", "Movin' On"},
	{"gm_tt15.gm", "Goss Groove"},
	{"gm_tt16.gm", "Small Town"},
	{"gm_tt14.gm", "Broomer's Oil Rag"},
	{"gm_tt20.gm", "Jammit"},
	{"gm_tt11.gm", "Hard Drivin'"},
};