newgrf_spritegroup.h
author peter1138
Thu, 20 Apr 2006 20:51:57 +0000
changeset 3595 20621831cd46
child 3664 2b25d7014099
permissions -rw-r--r--
(svn r4486) - NewGRF: Create and use a memory pool to manage sprite groups. This
reduces the amount of house keeping we do and the chance of memory
leaks.
/* $Id$ */

#ifndef NEWGRF_SPRITEGROUP_H
#define NEWGRF_SPRITEGROUP_H

SpriteGroup *AllocateSpriteGroup(void);
void InitializeSpriteGroupPool(void);

#endif /* NEWGRF_SPRITEGROUP_H */